Provoke
Provoke ¥1,000
If you're attacking with a weapon this chain link, the defending hero reveals a card from their hand. If it's an action card, add it to this chain link as a defending card, otherwise they discard it.
Rootbound Carapace (Yellow)
Rootbound Carapace (Yellow) ¥100
(Defense reactions can be played from hand or arsenal to defend.) Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Supercell
Supercell from ¥1,400
Put X steam counters on X target Hyper Drivers you control. Create a Hyper Driver token with X steam counters. If X is 3 or greater, you may shuffle a Construct Nitro Mechanoid from your banished zone into your deck.
Traverse the Universe
Traverse the Universe from ¥4,200
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
Gauntlets of Iron Will
Gauntlets of Iron Will from ¥7,900
When this defends, the next time an attack would gain {p} this chain link, instead it gains that much minus 1. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Deathly Wail (Red)
Deathly Wail (Red) from ¥100
Rune Gate (If you control Runechants equal to or greater than Deathly Wail's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, create Runechant tokens equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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