All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Retrace the Past
from ¥1,300
Katsu Specialization (You may only have this in your deck if your hero is Katsu.)
Combo - When this attacks, if a card with Gustwave in its name was the last attack this combat chain, name a card, then this gets that name, +2{p}, and go again.
Count Your Blessings (Blue)
from ¥100
Gain X{g}, where X is 1 plus the number of Count Your Blessings in your graveyard.
Aurora, Shooting Star
¥100
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn.
Essence of Lightning (You may have Lightning cards in your deck.)
Sold out
Double Trouble (Blue)
from ¥200
Stealth
If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Seduce Secrets
from ¥400
Look at target hero's hand and the top card of their deck.
If this was played from arsenal, draw a card.
Grasp of Darkness
from ¥100
If your hero would be dealt damage, you may banish this to prevent 2 of that damage.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Dance of Darkness
from ¥100
If your hero would be dealt damage, you may banish this to prevent 2 of that damage.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Teklo Foundry Heart
¥4,100
Once per Turn Action -- {r}: Banish the top 2 cards of your deck. Gain {r} for each Mechanologist card banished this way. Activate this ability only if you've boosted this turn. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Steel Soul Processor
¥500
If you have a base chest equipped, transform it into this, then equip this.
When this transforms from or into an Evo with a different name, gain {r}{r}{r}. If that Evo is a hero, instead this triggers twice.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)