All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Burn Bare
from ¥1,500
Deal 6 arcane damage to any target.
Instant -- Discard this: Destroy target card with phantasm that is attacking you.

Arcane Compliance
from ¥1,400
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.

War Cry of Bellona
from ¥300
Target Raydn gets +2{p} this turn.
Instant -- Discard this, banish X cards from your soul: The next time target weapon deals X or less damage to you this turn, deal that much damage to its controller and that damage can't be prevented.

Perforate
from ¥500
You may attack with target dagger an additional time and its attacks cost you {r} less to activate this turn.
Draw a card.

Cull
from ¥2,000
You may play this from your banished zone.
If a hero has lost {g} this turn, you may play this as though it were an instant.
Each hero banishes a card from their hand.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Regrowth <> Shock
from ¥700
Return an attack action card with cost less than X from your graveyard to your hand, where X is the total arcane damage you've
dealt to opposing heroes this turn.
Go again

Oscilio, Constella Intelligence
¥100
Once per Turn Instant -- Discard an instant: Draw a card.
Essence of Lightning (You may have Lightning cards in your deck.)

Hot Streak
from ¥100
Once per Turn Action -- {r}: Attack
When this is defended by 1 or more attack action cards, Hot Streak's attacks get go again this turn.

Kayo, Armed and Dangerous
¥100
You have 1 weapon zone. (You may only have one 1H weapon or off-hand equipped.)
Attack action cards you own get +1{p} while they are in any zone other than the combat chain.
The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.

Northern Winds
from ¥100
Oldhim Specialization (You may only have this in your deck if your hero is Oldhim.)
Freeze up to 1 equipment, item, and/or ally each hero controls. (A frozen object can't be played or activated.)
Unity - When this defends together with a card from hand, create a Spellbane Aegis token under any number of heroes' control.

Hack to Reality
from ¥400
Your next attack this turn gets +2{p}.
The next time you hit a hero this turn, destroy a non-token aura they own with cost less than or equal to the damage dealt this way.
Go again

Call Down the Lightning
from ¥100
Lexi Specialization (You may only have this in your deck if your hero is Lexi.)
Your attacks this turn get "Whenever the defending hero adds 1 or more defending cards from hand to this chain link, this deals 1 damage to them." Go again
Unity - When this defends together with a card from hand, create an Embodiment of Lightning token under any number of heroes' control.

Quantum Processor
from ¥200
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Once per Turn Instant -- 0: Put a Mechanologist item with cost 0 or 1 from your hand into the arena.