All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Gauntlet of Boulderhold
from ¥100
Action -- {r}{r}{r}, destroy this: The next Guardian attack action card you play this turn gets +2{p}. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Headbutt
from ¥1,800
This can't be defended by non-head equipment.
If you have a head equipped and the defending hero doesn't, this gets +1{p}.
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on a head equipment they control, then if it has 0{d}, destroy it.
Pulsing Aether <> Life
from ¥100
Deal 4 arcane damage to any target.
Meld (You may play 1 or both halves of this card. Each costs 1.)
Gain 1{g}
Regrowth <> Shock
from ¥400
Return an attack action card with cost less than X from your graveyard to your hand, where X is the total arcane damage you've
dealt to opposing heroes this turn.
Go again
Plan for the Worst
from ¥200
Look at target hero's hand and arsenal. At the beginning of their next end phase, they discard all cards in their hand and destroy all cards in their arsenal.
Search your deck for up to 3 traps, reveal them, put them into your hand, then shuffle 2 cards from your hand into your deck.
Bonds of Attraction (Red)
from ¥100
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Kayo, Armed and Dangerous
¥100
You have 1 weapon zone. (You may only have one 1H weapon or off-hand equipped.)
Attack action cards you own get +1{p} while they are in any zone other than the combat chain.
The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.
Grasp of Darkness
from ¥100
If your hero would be dealt damage, you may banish this to prevent 2 of that damage.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)