Arc Lightning
Arc Lightning from ¥800
Aurora Specialization (You may only have this in your deck if your hero is Aurora.) Whenever you go again this turn, deal 1 arcane damage to any target. The next action card you play this turn gets go again. Go again
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Arc Lightning
Arc Lightning ¥800
Aurora Specialization (You may only have this in your deck if your hero is Aurora.)Whenever you Go again this turn, deal 1 arcane damage to any target.The next action card you play this turn gets Go again.
Arcane Compliance
Arcane Compliance from ¥400
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.
Arcane Cussing (Blue)
Arcane Cussing (Blue) ¥100
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create a Runechant token.
Arcane Cussing (Red)
Arcane Cussing (Red) ¥100
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 3 Runechant tokens.
Arcane Cussing (Yellow)
Arcane Cussing (Yellow) ¥100
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 2 Runechant tokens.
Arcane Lantern
Arcane Lantern ¥400
Arcane Polarity (Blue)
Arcane Polarity (Blue) ¥100
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 2{g}.
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Arcane Polarity (Red)
Arcane Polarity (Red) from ¥800
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 4{g}.
Arcane Polarity (Yellow)
Arcane Polarity (Yellow) ¥100
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 3{g}.
Arcane Seeds // Life - (Promo)
Arcane Seeds // Life - (Promo) ¥1,700
Create a Runechant token. Create a Runechant token.Go againMeld (You may play 1 or both halves of this card. Each costs 0.)
Arcane Seeds <> Life
Arcane Seeds <> Life from ¥100
Create a Runechant token. Create a Runechant token. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Arcane Twining (Blue)
Arcane Twining (Blue) ¥100
Deal 1 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Twining (Red)
Arcane Twining (Red) ¥100
Deal 3 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Twining (Yellow)
Arcane Twining (Yellow) ¥100
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
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