Bear Hug (blue)
Bear Hug (blue) ¥100
Play this only if you've pitched a card with 6 or more {p} this turn.
Bear Hug (blue) (Rainbow Foil)
Bear Hug (blue) (Rainbow Foil) ¥100
Play this only if you've pitched a card with 6 or more {p} this turn.
Bear Hug (red)
Bear Hug (red) ¥100
Play this only if you've pitched a card with 6 or more {p} this turn.
Bear Hug (red) (Rainbow Foil)
Bear Hug (red) (Rainbow Foil) ¥100
Play this only if you've pitched a card with 6 or more {p} this turn.
Bear Hug (yellow)
Bear Hug (yellow) ¥100
Play this only if you've pitched a card with 6 or more {p} this turn.
Bear Hug (yellow) (Rainbow Foil)
Bear Hug (yellow) (Rainbow Foil) ¥100
Play this only if you've pitched a card with 6 or more {p} this turn.
Beast Mode
Beast Mode ¥100
Beast Mode (Blue)
Beast Mode (Blue) ¥100
If you've intimidated this turn, this gets +2{p}.
Beast Mode (Promo)
Beast Mode (Promo) ¥100
If you have intimidated this turn, {name} gains +2{p}.
Beast Mode (Red)
Beast Mode (Red) ¥100
If you've intimidated this turn, this gets +2{p}.
Beast Mode (Yellow)
Beast Mode (Yellow) ¥100
If you've intimidated this turn, this gets +2{p}.
Beast Within
Beast Within from ¥900
If Beast Within is put into a graveyard from anywhere other than the combat chain, banish the top card of your deck and lose 1{g}. If it has 6 or more {p}, put it into your hand, otherwise repeat this process.
Sold out
Beast Within
Beast Within ¥1,300
When this is put into a graveyard from anywhere other than the combat chain, banish the top card of your deck and lose 1 LIFE. If it has 6 or more DEFENSE, put it into your hand, otherwise repeat this process.
Beat of the Ironsong
Beat of the Ironsong from ¥200
Choose X+1, where X is the number of +1{p} counters on an attacking Dawnblade; Target Dawnblade attack gets +1{p}. Target Dawnblade attack gets go again. Cards defending target Dawnblade attack can't gain {d}. Damage target Dawnblade attack would deal can't be prevented.
Beat the Same Drum
Beat the Same Drum from ¥100
If you've controlled an Agility token this turn, create an Agility token, then repeat for Confidence, Might, Toughness, and Vigor. Go again
Beckon Applause
Beckon Applause from ¥100
If you control an Agility token, this gets +1{d}. If you control a Vigor token, this gets +1{d}. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Beckon Steel
Beckon Steel ¥2,900
Target sword attack gets "When this hits, **sharpen** this sword. Then if the sword has 3 or more +1{p} counters, **attack** with it." _(Put a +1{p} counter on it. Remove all +1{p} counters from it at end of turn.)_
Beckon Steel (Rainbow Foil)
Beckon Steel (Rainbow Foil) ¥3,600
Target sword attack gets "When this hits, **sharpen** this sword. Then if the sword has 3 or more +1{p} counters, **attack** with it." _(Put a +1{p} counter on it. Remove all +1{p} counters from it at end of turn.)_
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