Strength Rules All (Rainbow Foil)
Strength Rules All (Rainbow Foil) ¥400
When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card in their arsenal with POWER less than the damage dealt this way.
Stride of Reprisal
Stride of Reprisal from ¥100
When this defends, create a Crouching Tiger in your hand. Blade Break (When the combat chain closes, if this defended, destroy it.)
Stride of Reprisal (Promo)
Stride of Reprisal (Promo) ¥800
When this defends, create a Crouching Tiger in your hand.Blade Break (When the combat chain closes, if this defended, destroy it.)
Strike Gold (Blue)
Strike Gold (Blue) ¥100
Your next Mechanologist attack this turn gets +2{p}. Create a Golden Cog token.
Strike Gold (GEM Pack 2)
Strike Gold (GEM Pack 2) from ¥100
When this hits, create a Gold token.
Strike Gold (Red)
Strike Gold (Red) ¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Strike Gold (Yellow)
Strike Gold (Yellow) ¥100
Your next Mechanologist attack this turn gets +3{p}. Create a Golden Cog token.
Strike Twice
Strike Twice ¥100
Deal 3 arcane damage to any target.If you've dealt arcane damage to an opposing hero this turn, you may play this as though it were an instant.
Sold out
Strike Twice (Rainbow Foil)
Strike Twice (Rainbow Foil) ¥800
Deal 3 arcane damage to any target.If you've dealt arcane damage to an opposing hero this turn, you may play this as though it were an instant.
Strong Stomach for Adversity
Strong Stomach for Adversity from ¥100
If you control a Confidence and a Might token, this gets +2{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Strong Wood (Red)
Strong Wood (Red) ¥100
Earth Bond - If an Earth card was pitched to play this, this gets +1{p}.
Strong Wood (Yellow)
Strong Wood (Yellow) ¥100
Earth Bond - If an Earth card was pitched to play this, this gets +1{p}.
Strong Yield (Blue)
Strong Yield (Blue) ¥100
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +1{p}.
Strong Yield (Red)
Strong Yield (Red) ¥100
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +3{p}.
Strong Yield (Yellow)
Strong Yield (Yellow) ¥100
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +2{p}.
Strongest Survive (Blue)
Strongest Survive (Blue) ¥100
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
Strongest Survive (Red)
Strongest Survive (Red) from ¥100
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
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