Products
Tribute to Demolition (Blue)
¥100
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to Demolition (Red)
¥100
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to Demolition (Yellow)
¥100
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to the Legions of Doom (Blue)
¥100
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to the Legions of Doom (Red)
¥100
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to the Legions of Doom (Yellow)
¥100
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tricorn of Saltwater Depth (Rainbow Foil)
¥400
When this defends, you may discard a card with watery grave. If you do, draw a card.Blade Break (When the combat chain closes, if this defended, destroy it.)
Trip the Light Fantastic (Blue)
¥100
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Trip the Light Fantastic (Red)
¥100
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Trip the Light Fantastic (Yellow)
¥100
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Trot Along (Blue)
from ¥200
Your next attack with 3 or less base {p} this turn gets go again.
Go again
Trounce
from ¥400
When this defends, clash with the attacking hero. Put the revealed cards on the bottom of their owner's deck, then clash again. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
If a hero wins both clashes, they create a Gold, Might, and Vigor token.
Truce
from ¥900
When this enters the arena, choose an opponent.
At the beginning of their end phase, destroy this and you each gain 3{g}.
When you or a card you control is the target of an attack they control, destroy this and draw a card.
Truce
¥1,100
When this enters the arena, choose an opponent.
At the beginning of their end phase, destroy this and you each gain 3{g}.
When you or a card you control is the target of an attack they control, destroy this and draw a card.
Sold out
Truce (Cold Foil)
¥4,000
When this enters the arena, choose an opponent.
At the beginning of their end phase, destroy this and you each gain 3{g}.
When you or a card you control is the target of an attack they control, destroy this and draw a card.
Truce - Extended Art
¥9,000
When this enters the arena, choose an opponent.
At the beginning of their end phase, destroy this and you each gain 3{g}.
When you or a card you control is the target of an attack they control, destroy this and draw a card.
Truth or Trickery
¥100
When this defends, you may look at the top card of your deck and choose a color. If you do, the attacking hero guesses if that card is the chosen color, then they look at it. If they guessed wrong, they discard a card.