Deadwood Dirge (Blue)
Deadwood Dirge (Blue) ¥100
Destroy an aura you control. If you do, create a Runechant token. Go again
Deadwood Dirge (Red)
Deadwood Dirge (Red) ¥100
Destroy an aura you control. If you do, create 3 Runechant tokens. Go again
Deadwood Dirge (Yellow)
Deadwood Dirge (Yellow) ¥100
Destroy an aura you control. If you do, create 2 Runechant tokens. Go again
Death Dealer (Promo)
Death Dealer (Promo) ¥11,700
Once per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again
Death Touch (Red) (Promo)
Death Touch (Red) (Promo) ¥10,900
Death Touch can't be played from hand. When this hits a hero, create a Frailty, Inertia, or Bloodrot Pox token under their control.
Deathly Delight (Blue)
Deathly Delight (Blue) ¥100
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, gain {g} equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Deathly Delight (Red)
Deathly Delight (Red) from ¥100
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, gain {g} equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Deathly Delight (Yellow)
Deathly Delight (Yellow) ¥100
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, gain {g} equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Deathly Wail (Blue)
Deathly Wail (Blue) from ¥100
Rune Gate (If you control Runechants equal to or greater than Deathly Wail's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, create Runechant tokens equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Deathly Wail (Red)
Deathly Wail (Red) from ¥100
Rune Gate (If you control Runechants equal to or greater than Deathly Wail's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, create Runechant tokens equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
American Express Diners Club Discover JCB Maestro Mastercard PayPal Union Pay Visa