Products
Concuss (Blue)
¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 4 base {p}.)
Concuss (Red)
¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 6 base {p}.)
Concuss (Red)
¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 6 base {p}.)
Concuss (Yellow)
¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 5 base {p}.)
Condemn to Slaughter (Blue)
from ¥100
Your next Runeblade attack this turn gets +1{p}.
You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control.
Go again
Condemn to Slaughter (Red)
¥100
Your next Runeblade attack this turn gets +3{p}.
You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control.
Go again
Condemn to Slaughter (Yellow)
¥100
Your next Runeblade attack this turn gets +2{p}.
You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control.
Go again
Confidence Marvel (Promo)
¥19,800
Once per Turn Instant -- [2 Resource]:At the start of your turn, destroy this, then the next attack action card you play this turn can't be defended by more than 2 non-block cards.
Confront Adversity
¥100
This may only defend an attack if the attack's controller has destroyed a Vigor token this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Conquer the Icy Terrain (blue)
¥100
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Conquer the Icy Terrain (blue) (Rainbow Foil)
¥100
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Conquer the Icy Terrain (red)
¥100
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Conquer the Icy Terrain (red) (Rainbow Foil)
¥100
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Conquer the Icy Terrain (yellow)
¥100
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Conquer the Icy Terrain (yellow) (Rainbow Foil)
¥100
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Conqueror of the High Seas
from ¥900
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Conqueror of the High Seas (Promo)
¥2,700
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1 and go again.
Sold out
Conqueror of the High Seas (Treasure Pack)
¥14,400
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Consign to Cosmos // Shock (Promo)
¥27,000
Banish X instant and/or aura cards from any graveyard, where X is the amount of arcane damage you've dealt this turn.<>Deal 1 arcane damage to any target.