Compendium of Rathe Singles
Soul Bond Belief (red) (Rainbow Foil)
¥100
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Runic Fellingsong (red) (Rainbow Foil)
¥100
When this attacks, you may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Put on Ice (red) (Rainbow Foil)
¥100
**Freeze** up to 3 target allies until the start of your next turn.If this was played from arsenal, draw a card.**Go again**
Painful Premonition (yellow)
¥100
Deal 2 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Overcharge (yellow) (Rainbow Foil)
¥100
If you've played an instant card this chain link, this gets +2{p}.**Go again**
Man Overboard (red) (Rainbow Foil)
¥100
When this attacks, you may discard an ally. If you do, this gets +1{p} and **go again**.
Laden with Earth (Rainbow Foil)
¥100
Your next attack this turn gets +3{p}.**Earth Bond** - If an Earth card was pitched to play this, create an Embodiment of Earth token.**Go again**
Knife Through (yellow)
¥100
**Stealth**If you've hit with a dagger this combat chain, this gets **go again**.
Heavy Metal Hardcore (yellow)
¥100
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
Distant Rumbling (blue) (Rainbow Foil)
¥100
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create a Seismic Surge token.
Distant Rumbling (yellow)
¥100
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 2 Seismic Surge tokens.
Display of Craftsmanship (yellow)
¥100
Target weapon attack gets +3{p}. If the weapon has been sharpened this turn, put a +1{p} counter on it.
Depths of Despair (blue)
¥100
When this defends, banish it when the combat chain closes.**Blood Debt**
Conquer the Icy Terrain (yellow)
¥100
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Concoct Disorder (blue)
¥100
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Concoct Disorder (yellow)
¥100
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Cloud Cover (yellow) (Rainbow Foil)
¥100
The next time you would be dealt damage this turn, prevent 2 of that damage.