Weeping Battleground (blue) (Rainbow Foil)
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (blue)
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow) (Rainbow Foil)
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow)
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Tentacular Toll (yellow) (Rainbow Foil)
Turn up to 2 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Tentacular Toll (red) (Rainbow Foil)
Turn up to 3 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Tentacular Toll (red)
Turn up to 3 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Submerge (blue) (Rainbow Foil)
As an additional cost to play this, put a card from your hand into your deck fifth from the top.
Submerge (yellow) (Rainbow Foil)
As an additional cost to play this, put a card from your hand into your deck fifth from the top.
Stormwind Sheath (Rainbow Foil)
**Lightning Bond** - If a Lightning card was pitched to play this, create an Embodiment of Lightning token.
Stadium Security (blue) (Rainbow Foil)
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (red) (Rainbow Foil)
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (red)
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Sprout Strength (blue) (Rainbow Foil)
Your next attack this turn gets +1{p}.**Go again**
Spellbane Trap (blue)
Your next arrow attack this turn gets +1{p}.**Go again**When this defends and the attacking hero has dealt arcane damage this turn, create a Spellbane Aegis token.
Soul Bond Belief (blue)
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.