Test of Iron Grip
Test of Iron Grip from ¥1,800
When this defends, clash with the attacking hero. If there is a winner, the other hero discards a card. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Call for Backup
Call for Backup from ¥2,900
When this defends, choose 2 attack action cards with different names in your graveyard. An opponent chooses 1 of them. Banish that card and put the other on top of your deck.
Seismic Eruption
Seismic Eruption from ¥1,300
Create 3 Seismic Surge tokens.
Headbutt
Headbutt from ¥1,100
This can't be defended by non-head equipment. If you have a head equipped and the defending hero doesn't, this gets +1{p}. Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on a head equipment they control, then if it has 0{d}, destroy it.
Crush the Weak (Red)
Crush the Weak (Red) ¥100
Crush - When this deals 4 or more damage to a hero, they can't play attack action cards with 3 or less base {p} during their next action phase.
Macho Grande (Blue)
Macho Grande (Blue) from ¥100
Dominate (This can’t be defended by more than 1 card from hand.)
Solid Ground
Solid Ground from ¥700
This costs {r} less to play for each Seismic Surge you control.
Tectonic Instability
Tectonic Instability from ¥500
Each hero puts a card from their arsenal on the bottom of their deck. If they do, they draw a card. Create Seismic Surge tokens equal to the number of cards drawn this way. Go again
Seismic Shelter
Seismic Shelter from ¥200
Go again Attack action cards you control get +X{d} while defending, where X is the number of Seismic Surge tokens you control. At the start of your turn, destroy this.
Put 'Em In Their Place
Put 'Em In Their Place from ¥1,000
Valda Specialization (You may only have this in your deck if your hero is Valda.) Crush - When this deals 4 or more damage to a hero, they discard their hand then draw that many cards.
Leave a Dent
Leave a Dent from ¥700
Your next Guardian attack this turn gets "Crush - When this deals 4 or more damage to a hero, destroy the top 4 cards of their deck." Go again
Fearless Confrontation
Fearless Confrontation from ¥4,100
Instant -- Discard this: Target attack gets -1{p} and loses and can't gain dominate.
Aftershock (Blue)
Aftershock (Blue) from ¥200
When this attacks, if you've controlled a Seismic Surge token this turn, create a Seismic Surge token.
Renounce Grandeur
Renounce Grandeur from ¥200
If the defending hero controls an aura token, this gets +1{p}. Crush - When this deals 4 or more damage to a hero, they can't create aura tokens during their next turn.
Valda, Seismic Impact
Valda, Seismic Impact ¥200
Whenever an opponent draws 1 or more cards during an action phase, create that many Seismic Surge tokens. At the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush get dominate this turn. (They can’t be defended by more than 1 card from hand.)
Pec Perfect
Pec Perfect from ¥800
Whenever a card defends this, clash with the defending hero. The winner destroys the top card of the other hero's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Daily Grind
Daily Grind from ¥200
Attack action cards you control get "When this defends, clash with the attacking hero. The winner destroys the top card of the other hero's deck." (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.) At the start of your turn, destroy this.
Clash of Bravado
Clash of Bravado from ¥400
When this defends, clash with the attacking hero. The winner destroys an aura the other hero controls. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Thump (Red)
Thump (Red) ¥100
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)
Promising Terrain
Promising Terrain from ¥300
Go again If you would create 1 or more Seismic Surge tokens, instead create that many plus 1. At the beginning of your action phase, destroy this, then if you control 3 or more Seismic Surge tokens, draw a card and gain 1{g}.
American Express Diners Club Discover JCB Maestro Mastercard PayPal Union Pay Visa