Vigilant Dodgers (Cold Foil)
Instant - Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if a weapon has attacked this turn.
Vigilant Dodgers
Instant - Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if a weapon has attacked this turn.
Clip Flexor (Cold Foil)
Defense Reaction - Destroy this: You may add an attack reaction card from your hand to the active chain link as a defending card.
Clip Flexor
Defense Reaction - Destroy this: You may add an attack reaction card from your hand to the active chain link as a defending card.
Deep Blue
Action - Put a card from your hand on the bottom of your deck, destroy Deep Blue: Gain 3 Resources. Go again
Hope Merchant's Hood
Instant - Destroy this: Shuffle any number of cards from your hand into your deck, then draw that many cards.
Blade Dance Token
When you activate a weapon attack, destroy this and the attack gets go again.
Heavy Swing (Rainbow Foil)
At the start of your turn, destroy this and your next sword attack this turn gets +3.
Heavy Swing
At the start of your turn, destroy this and your next sword attack this turn gets +3.
Swordmaster's Path (Blue) (Rainbow Foil)
Your next sword attack this turn gets +1.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Blue)
Your next sword attack this turn gets +1.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Yellow) (Rainbow Foil)
Your next sword attack this turn gets +2.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Yellow)
Your next sword attack this turn gets +2.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Red) (Rainbow Foil)
Your next sword attack this turn gets +3.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Red)
Your next sword attack this turn gets +3.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Shuck (Rainbow Foil)
Your next sword attack this turn gets +1 and "When this attacks, wager with the defending hero. The winner creates a Flurry token."
Go again