Check-Raise (Blue)
The next time an attack you control wagers this turn, it gets +2.
Go again
Check-Raise (Yellow) (Rainbow Foil)
The next time an attack you control wagers this turn, it gets +3.
Go again
Check-Raise (Yellow)
The next time an attack you control wagers this turn, it gets +3.
Go again
Check-Raise (Red) (Rainbow Foil)
The next time an attack you control wagers this turn, it gets +4.
Go again
Check-Raise (Red)
The next time an attack you control wagers this turn, it gets +4.
Go again
Steel on Steel (Blue) (Rainbow Foil)
While this is defending a weapon attack, this gets +1defense.
Steel on Steel (Blue)
While this is defending a weapon attack, this gets +1defense.
Steel on Steel (Yellow) (Rainbow Foil)
While this is defending a weapon attack, this gets +1defense.
Steel on Steel (Yellow)
While this is defending a weapon attack, this gets +1defense.
Steel on Steel (Red) (Rainbow Foil)
While this is defending a weapon attack, this gets +1defense.
Steel on Steel (Red)
While this is defending a weapon attack, this gets +1defense.
Take the Upper Hand (Blue)
Play this only if you've wagered this chain link.
Target attack gets +1.
Take the Upper Hand (Yellow)
Play this only if you've wagered this chain link.
Target attack gets +2.
Take the Upper Hand (Red)
Play this only if you've wagered this chain link.
Target attack gets +3.
Small Blinder (Blue) (Rainbow Foil)
Target sword attack gets +3 and wagers with the defending hero. The winner creates a Blade Dance token.
Small Blinder (Blue)
Target sword attack gets +3 and wagers with the defending hero. The winner creates a Blade Dance token.