Promo Cards
Comeback Kid (Red) (Promo)
¥600
When this attacks a hero, if you have less LIFE than them, the crowd cheers you. If you've been cheered this turn, this gets +1POWER.
Civic Steps (Promo)
¥8,900
Whenever this defends, create a Quicken token under another hero's control.Temper (When the combat chain closes, if this defended, put a -1[Defense] counter on it, then if it has 0[Defense], destroy it.)
Mocking Blow (Blue) (Promo)
¥2,000
When this attacks a hero, if you have more LIFE than them, the crowd boos you. If you've been booed this turn, this gets +2 Power.
The Hand That Pulls the Strings (Promo)
¥4,400
Once per Turn Attack Reaction — [0: Turn this face-up. Activate this only while this is face-down in your arsenal.While this is face-up in arsenal, your first attack with contract each turn gets go again. If it's attacking a Royal hero, it gets +1POWER.At the beginning of your end phase, destroy a Silver you control. If you don't, put this on the bottom of your deck and draw a card.
Channel Lake Frigid (Promo)
¥13,300
Cards and activated abilities cost opposing heroes an additional [1 Resource].Channel Ice - At the beginning of your end phase, put a flow counter on Channel Lake Frigid then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
Herald of Sekem (Promo)
¥1,100
When this attacks, you may put a yellow card from your hand into your soul. If you do, deal 2 arcane damage to any target.Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this.)
Moment Maker (GEM Pack 3)
¥400
Once per Turn Action — [3 Resources]: AttackIf you control 3 or more auras of suspense, this gets +2POWER and "When this hits a hero, the crowd cheers you."
Numbskull Charm (Promo)
¥11,000
Choose any number;• Destroy a Confidence or Might token.• The crowd cheers you.• Pitch the top card of your deck. If it has 6 or more POWER, create a Vigor token.
Mischievous Meeps (Promo)
¥8,500
At the start of your turn, destroy this, then your next attack this turn gets +1POWER.
Heavy Industry Ram Stop (Promo)
¥2,000
When this defends, you may pay [1 Resource]. If you do, it gets +1[Defense] until end of turn.Temper (When the combat chain closes, if this defended, put a -1[Defense] counter on it, then if it has 0[Defense], destroy it.)
Count Your Blessings (Blue) (Promo)
¥400
Once per Turn Instant -- [2 Resource]:Gain X{g}, where X is 1 plus the number of Count Your Blessings in your graveyard.
Count Your Blessings (Red) (Promo)
¥200
Once per Turn Instant -- [2 Resource]:Gain X{g}, where X is 3 plus the number of Count Your Blessings in your graveyard.
Poison the Well (Promo)
¥12,400
The next time a hero would gain [Life] this turn, instead they lose that much [Life].
Sanctuary of Aria - (Promo)
¥100
(You start the game with this in the arena when playing a Rosetta limited format.)Instant -- [2 Resource]: Prevent the next 1 damage that would be dealt to you this turn by a source of your choice. Destroy this at the beginning of the end phase.
Regrowth // Shock - (Promo)
¥1,800
Return an attack action card with cost less than X from your graveyard to your hand, where X is the total arcane damage you've dealt to opposing heroes this turn.
Go againMeld (You may play 1 or both halves of this card. Each costs 0.)
Flittering Charge (Blue) (Promo)
¥100
If you've played an instant card this chain link, this gets Go again.
Shelly, Hardened Traveler (Promo)
¥200
Action — 3, Tap: Attack
Instant — Tap: The next attack action card you defend with this turn gets +1 Defense.
Watery Grave
Bruised Leather - (Promo)
¥400
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.