全カードコレクション
すべてのセット カードを 1 つの便利なコレクションにまとめたので、フレッシュ アンド ブラッドのすべてのシングル カードをクラスやレアリティで検索できます。

Good Time Chapeau (Promo)
¥1,400
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)
Action -- Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)

Teklo Base Chest (Promo)
¥300
Blade Break (When the combat chain closes, if this defended, destroy it.)

Spider's Bite (Promo)
¥1,200
Once per Turn Action -- {r}{r}: Attack. Go again
Piercing 1 (If this is defended by an equipment, it has +1{p}.)
When this hits a hero, the next time they defend with 1 or more attack action cards this turn, those cards have -1{d} while defending.

Shiver (Promo)
¥500
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1;
- It gains +1 [Power] until end of turn.
- It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)

Amulet of Ice (Promo)
¥800
Go again
Instant - Destroy Amulet of Ice: Target hero discards a card unless they pay [2 Resource]. Activate this ability only if you have Ice fused this turn.

Hatchet of Body (Promo)
¥3,400
Once per Turn Action - [1 Resource]: Attack
Whenever you attack with Hatchet of Body, if Hatchet of Mind was the last attack this turn, Hatchet of Body gains +1 [Power] until end of turn.

Crucible of Aetherweave (Promo)
¥2,500
Once per Turn Instant - [1 Resource]: The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 1.

Death Dealer (Promo)
¥11,700
Once per Turn Action - [1 Resource]: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again

Romping Club (Promo)
¥3,000
Once per Turn Action - [2 Resource]: Attack
Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.

Teklovossen (Promo)
from ¥200
You may play Evos from your banished zone.
Once per Turn Instant -- {r}{r}{r}: You may play your next Evo this turn as though it were an instant. When you do, draw a card.

Dromai (Promo)
¥3,200
Whenever you pitch a red card, create an Ash token.
If you've played a red card this turn, dragons you control have go again while attacking.

Dromai, Ash Artist (Promo)
from ¥5,000
Whenever you pitch a red card, create an Ash token.
If you've played a red card this turn, dragons you control have go again while attacking.

Katsu (Promo)
¥500
The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

Briar (Promo)
¥2,500
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Whenever an attack action card you control deals damage to an opposing hero, create an Embodiment of Earth token.
Whenever you play your second non-attack action card each turn, create an Embodiment of Lightning token.
Sold out

Oldhim (Promo)
¥1,000
Essence of Earth and Ice (You may have Earth and Ice cards in your deck.)
Once per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.

Katsu, the Wanderer (Promo)
from ¥5,000
Once per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

Ursur, the Soul Reaper (Promo)
from ¥800
(Allies can be attacked and can't be defended with [Defense]. They are destroyed when they have taken damage equal to their [Life]. At end of turn, heal all damage dealt to Ursur.)
Once per Turn Action - 0: Attack
While Ursur is attacking a hero with 1 or more cards in their soul, the attack has go again.
Sold out

Stir the Wildwood (Red) (Promo)
¥1,500
Earth Fusion (As an additional cost to play Stir the Wildwood, you may reveal an Earth card from your hand.)
If you have dealt arcane damage to an opposing hero this turn, Stir the Wildwood gains +2 [Power].
If Stir the Wildwood was fused, it gains +2 [Power].