Sigil of Shelter (Yellow)
Sigil of Shelter (Yellow) ¥100
The next time you would be dealt damage this turn, prevent 2 of that damage.
Strong Wood (Yellow)
Strong Wood (Yellow) ¥100
Earth Bond - If an Earth card was pitched to play this, this gets +1{p}.
Log Fall (Yellow)
Log Fall (Yellow) ¥100
Earth Bond - If an Earth card was pitched to play this, this gets overpower. (This can't be defended by more than 1 action card.)
Bracken Rap (Yellow)
Bracken Rap (Yellow) ¥100
Earth Bond - When this attacks, if an Earth card was pitched to play this, create a Might token.
Strong Wood (Red)
Strong Wood (Red) ¥100
Earth Bond - If an Earth card was pitched to play this, this gets +1{p}.
Log Fall (Red)
Log Fall (Red) ¥100
Earth Bond - If an Earth card was pitched to play this, this gets overpower. (This can't be defended by more than 1 action card.)
Concuss (Red)
Concuss (Red) ¥100
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 6 base {p}.)
Bracken Rap (Red)
Bracken Rap (Red) ¥100
Earth Bond - When this attacks, if an Earth card was pitched to play this, create a Might token.
Trip the Light Fantastic (Yellow)
Trip the Light Fantastic (Yellow) ¥100
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Sigil of Fyendal
Sigil of Fyendal ¥100
Go again At the beginning of your action phase, destroy this. When this leaves the arena, gain 1{g}.
Sigil of Forethought
Sigil of Forethought ¥100
At the beginning of your action phase, destroy this. When this leaves the arena, create a Ponder token.
Runaways
Runaways ¥100
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Oath of the Arknight (Yellow)
Oath of the Arknight (Yellow) ¥100
Your next Runeblade attack this turn gets +2{p}. Create a Runechant token. Go again
Lightning Surge (Yellow)
Lightning Surge (Yellow) ¥100
If this was played from arsenal, it gets go again.
Hit the High Notes (Yellow)
Hit the High Notes (Yellow) ¥100
If you've played or created an aura this turn, this gets +2{p}.
Flittering Charge (Yellow)
Flittering Charge (Yellow) ¥100
If you've played an instant card this chain link, this gets go again.
Flittering Charge (Blue)
Flittering Charge (Blue) ¥100
If you've played an instant card this chain link, this gets go again.
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