全カードコレクション
すべてのセット カードを 1 つの便利なコレクションにまとめたので、フレッシュ アンド ブラッドのすべてのシングル カードをクラスやレアリティで検索できます。
Heartened Cross Strap (Alpha) - Cold Foil
¥20,200
Action - Destroy Heartened Cross Strap: The next attack action card you play this turn costs [2 Resource] less to play. Go again
Braveforge Bracers (Alpha) - Cold Foil
¥177,600
Once per Turn Action - [1 Resource]: Your next weapon attack this turn gains +1 [Power]. Activate this ability only if a weapon you control has hit this turn. Go again
Battleworn (If you defend with Braveforge Bracers, put a -1 [Defense] counter on it when the combat chain closes.)
Barkbone Strapping (Alpha) - Cold Foil
¥22,600
Instant - Destroy Barkbone Strapping: Roll a 6 sided die. Gain [Resources] equal to half the number rolled, rounded down.
Battleworn (If you defend with Barkbone Strapping, put a -1 [Defense] counter on it when the combat chain closes.)
Arc Lightning (Promo)
¥7,300
Aurora Specialization (You may only have this in your deck if your hero is Aurora.)Whenever you Go again this turn, deal 1 arcane damage to any target.
Predatory Streak (Blue)
¥100
Create a Crouching Tiger in your banished zone. You may play it this turn.
Go again
Blessing of Qi (Blue)
¥100
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +1{p} and you may play it this turn.
Predatory Streak (Yellow)
¥100
Create 2 Crouching Tigers in your banished zone. You may play them this turn.
Go again
Blessing of Qi (Red)
¥100
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +3{p} and you may play it this turn.
Pouncing Qi (Red)
¥100
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Crowd Control (Blue)
¥100
When this defends, you may pay {r}{r}{r}. If you do, it gets +1{d} for each opposing hero.
Interlude (Blue)
¥100
Choose a hero. The next time they would be dealt damage this turn, prevent 1 of that damage. If you prevent damage to another hero this way, create a Copper token.
Crowd Control (Yellow)
¥100
When this defends, you may pay {r}{r}{r}. If you do, it gets +1{d} for each opposing hero.
Interlude (Yellow)
¥100
Choose a hero. The next time they would be dealt damage this turn, prevent 2 of that damage. If you prevent damage to another hero this way, create a Copper token.
Interlude (Red)
¥100
Choose a hero. The next time they would be dealt damage this turn, prevent 3 of that damage. If you prevent damage to another hero this way, create a Copper token.