Future Sight (red) (Rainbow Foil)
Future Sight (red) (Rainbow Foil)
Create 3 Sigil of Fate tokens.
¥100
Future Sight (red)
Future Sight (red)
Create 3 Sigil of Fate tokens.
¥100
Distant Rumbling (blue)
Distant Rumbling (blue)
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create a Seismic Surge token.
¥100
Distant Rumbling (red)
Distant Rumbling (red)
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 3 Seismic Surge tokens.
¥100
Depths of Despair (blue)
Depths of Despair (blue)
When this defends, banish it when the combat chain closes.**Blood Debt**
¥100
Depths of Despair (yellow) (Rainbow Foil)
Depths of Despair (yellow) (Rainbow Foil)
When this defends, banish it when the combat chain closes.**Blood Debt**
¥100
Depths of Despair (red)
Depths of Despair (red)
When this defends, banish it when the combat chain closes.**Blood Debt**
¥100
Conquer the Icy Terrain (blue) (Rainbow Foil)
Conquer the Icy Terrain (blue) (Rainbow Foil)
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
¥100
Conquer the Icy Terrain (blue)
Conquer the Icy Terrain (blue)
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
¥100
Concoct Disorder (blue) (Rainbow Foil)
Concoct Disorder (blue) (Rainbow Foil)
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
¥100
Concoct Disorder (red) (Rainbow Foil)
Concoct Disorder (red) (Rainbow Foil)
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
¥100
Become the Cup (red) (Rainbow Foil)
Become the Cup (red) (Rainbow Foil)
As you play this, choose a color. This gets the chosen color.**Go again**
¥100
Become the Bottle (blue) (Rainbow Foil)
Become the Bottle (blue) (Rainbow Foil)
When this attacks, choose a card on the combat chain. This gets the chosen card's name.**Go again**
¥100
Bear Hug (red)
Bear Hug (red)
Play this only if you've pitched a card with 6 or more {p} this turn.
¥100
Bad Breath (yellow) (Rainbow Foil)
Bad Breath (yellow) (Rainbow Foil)
**Intimidate** target hero.The next time an attack you control hits this turn, create 2 Might tokens.**Go again**
¥100
mBrio Base Walkers (Cold Foil)
¥200