Two Steps Forward
**Instant** - Destroy this: Create an Agility token. Activate this only if you've hit 2 or more times this combat chain.**Battleworn**
Silken Symphony
When this is destroyed, create a Might token.**Ward 1**
Shattering Grasp
**Action** - Destroy this: Destroy target frozen ally. **Go again****Battleworn**
Shatter Sorcery
Choose 1 or both;- Destroy target aura permanent with Sigil in its name.- Prevent the next 1 arcane damage that would be dealt to target hero this turn.
Seeds of Strength (Rainbow Foil)
Create 3 Might tokens.**Earth Bond** - If an Earth card was pitched to play this, instead create 4 Might tokens
Recede to Mistform
Choose X equipment with cloaked you have equipped. Turn them face-down.
Ransack and Raze
Destroy target landmark with cost X. Create X Gold tokens.**Go again**
Embody Greatness
**Shiyana Specialization**Name a living legend hero. Become that hero until the start of your next turn, except your base {h} doesn't change.
Dyed Silk Sleeves
**Attack Reaction** - {r}, {t}, destroy a dagger you control that's not on the active chain link: Target Ninja attack action card on the active chain link gets +1{p}. When the chain link resolves, if the attack didn't hit, destroy this.**Blade Break**
Doubling Season (Rainbow Foil)
While this is face-up in any zone, if it would gain {p}, instead it gains that much plus 1.
Remembrance (Cold Foil)
Shuffle up to 3 action cards from your graveyard into your deck.
Banish this.
Midas Touch (Cold Foil)
Destroy target ally. It's controller creates Gold tokens equal to its cost.
Go again
Hold the Line (Cold Foil)
If the attacking hero has drawn 2 or more cards this turn, prevent the next 3 damage that would be dealt to you this turn.
Amnesia (Cold Foil)
When this hits a hero, cards they own lose and can't gain names until the start of your next turn.
Quickdodge Flexors (Rainbow Foil)
Defense Reaction -- {r}: Add this to the active chain link as a defending card. It has 2 base {d} this chain link.
At the beginning of the end phase, if this defended this turn, destroy it.
Fyendal's Spring Tunic (Rainbow Foil)
At the start of your turn, if this has less than 3 energy counters, you may put an energy counter on it.
Instant -- Remove 3 energy counters from this: Gain {r}
Blade Break (When the combat chain closes, if this defended, destroy it.)