Graven Walkers (Cold Foil)
Graven Walkers (Cold Foil) ¥200
While this is in your graveyard, at the start of your turn, you may destroy 2 Silver you control. If you do, equip this.When this is equipped from anywhere other than your graveyard, put a -1{d} counter on it.**Blade Break**
Double Cross Strap
Double Cross Strap ¥100
**Instant** - Destroy this: Gain {r}. Activate this only if you've hit 2 or more times this combat chain.**Arcane Barrier 1**
Channel Galcia's Cradle
Channel Galcia's Cradle ¥100
When this enters the arena and at the start of your turn, **freeze** target ally, aura, item, or equipment while this is in the arena.**Channel Ice** - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
Beckoning Haunt (Cold Foil)
Beckoning Haunt (Cold Foil) ¥900
**Action** - {x}{x}{r}, destroy this: Return target aura with cost X from your graveyard to your hand.**Guardwell**
Rusted Relic
Rusted Relic ¥200
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Sigil of Silphidae (Marvel)
Sigil of Silphidae (Marvel) ¥2,200
Go again When this enters or leaves the arena, you may banish another aura from your graveyard. If you do, deal 1 arcane damage to target hero. At the beginning of your action phase, destroy this.
Runic Fellingsong (red)
Runic Fellingsong (red) ¥100
When this attacks, you may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Rites of Earthlore (red) (Rainbow Foil)
Rites of Earthlore (red) (Rainbow Foil) ¥100
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.
Phoenix Bannerman: Arms (Rainbow Foil)
Phoenix Bannerman: Arms (Rainbow Foil) ¥100
**Legendary**Search your deck for a Phoenix Flame, reveal it, put it into your hand, then shuffle.Create a Might token.**Go again**
Laden with Frost
Laden with Frost ¥100
Your next attack this turn gets +3{p}.**Ice Bond** - If an Ice card was pitched to play this, create a Frostbite token under target hero's control.**Go again**
Insult to Injury (blue)
Insult to Injury (blue) ¥100
When this attacks a hero, if you have more {h} than them, this gets **go again**.
Fluid Motion (Rainbow Foil)
Fluid Motion (Rainbow Foil) ¥100
If you've created a card this turn, this gets **go again**.
Sold out
Excessive Bloodloss (blue) (Rainbow Foil)
Excessive Bloodloss (blue) (Rainbow Foil) ¥200
**Contract** - You are contracted to banish opponents' red cards. Whenever you complete this contract, create a Silver token.When this hits a hero, banish the top card of their deck. If it's red, repeat this process once.
Become the Bottle (blue)
Become the Bottle (blue) ¥100
When this attacks, choose a card on the combat chain. This gets the chosen card's name.**Go again**
Bad Breath (red)
Bad Breath (red) ¥100
**Intimidate** target hero.The next time an attack you control hits this turn, create 3 Might tokens.**Go again**
mBrio Base Vizier (Cold Foil)
mBrio Base Vizier (Cold Foil) ¥200
If you would be dealt arcane damage, you may remove a steam counter from a Hyper Driver you control to prevent 1 of that damage.**Arcane Barrier 1**
Verdant Tide
Verdant Tide ¥100
Until end of turn, if you would create 1 or more Elemental or Runeblade aura tokens, instead create that many plus 1 of each of those tokens.**Earth Bond** - If an Earth card was pitched to play this, create an Embodiment of Earth token.**Go again**
Unyielding Grip (Cold Foil)
Unyielding Grip (Cold Foil) ¥800
If you have no cards in your hand, this gets +3{d}.**Blade Break**
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Skera Strapping (Cold Foil)
Skera Strapping (Cold Foil) ¥400
If you've pitched a card with 6 or more {p} this turn, this gets **spellvoid 3**.
Silken Slippers (Cold Foil)
Silken Slippers (Cold Foil) ¥400
When this is destroyed, create an Agility token.**Ward 1**
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