Shelter from the Storm (Alternate Art)
**Instant** - Discard this: The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
Enlightened Strike (Alternate Art)
As an additional cost to play Enlightened Strike, put a card from your hand on the bottom of your deck.Choose 1;- When you attack with Enlightened Strike, draw a card.- Enlightened Strike gains +2{p}.- Enlightened Strike gains **go again**.
Command and Conquer (Alternate Art)
Defense reaction cards can't be played this chain link. When this hits a hero, destroy all cards in their arsenal.
Shallow Water Shark Harpoon
If you've activated a cannon this turn, this gets "When this hits a hero, destroy a card in their arsenal. If you do, create a Gold token."
Serpent's Kiss
**Stealth**When this attacks, create a Fang Strike or Slither in your hand. If you've transcended this turn, instead create both.When this hits a hero, look at the top 2 cards of their deck. Banish 1 of them.
Graven Walkers (Cold Foil)
While this is in your graveyard, at the start of your turn, you may destroy 2 Silver you control. If you do, equip this.When this is equipped from anywhere other than your graveyard, put a -1{d} counter on it.**Blade Break**
Glyph Power Spell
Deal 4 arcane damage to any target. If you control a card with Sigil in its name, instead deal 6 arcane damage.
Embraforged Gauntlet (Cold Foil)
If this would be put into your graveyard from anywhere, instead banish it.**Temper****Blood Debt**
Embraforged Gauntlet
If this would be put into your graveyard from anywhere, instead banish it.**Temper****Blood Debt**
Leave 'Em Speechless
If you have more {h} than each other hero, you may play this as though it were an instant.When this enters the arena, name a card. The named card can't be played from hand while this is in the arena.At the beginning of your action phase, destroy this.
Stormweavers Aegis
Instant Destroy this: Until end of turn, instant cards you own get "Instant Discard this: Prevent the next 2 damage that would be dealt to you this turn."Arcane Barrier 1 (If you would be dealt arcane damage, you may pay [1 - Resource] to prevent 1 of that damage.)
Phoenix Flame
If you control 2 or more Draconic chain links, this gets +1{p}.**Go again**
Fluid Motion
If you've created a card this turn, this gets **go again**.
Excessive Bloodloss (blue)
**Contract** - You are contracted to banish opponents' red cards. Whenever you complete this contract, create a Silver token.When this hits a hero, banish the top card of their deck. If it's red, repeat this process once.
Walk in My Shoes
If this has {p} greater than its base, it gets +1{p}.**Crush** - When this deals 4 or more damage to a hero, until the end of their next turn, the base {p} and {d} of attack action cards they control are halved, rounded up.
Rend Flesh
Until end of turn, whenever a sword you control hits a hero, you may remove a +1{p} counter from it. If you do, they lose 2{h}.**Go again**