Take the Upper Hand (Yellow)
Take the Upper Hand (Yellow) ¥100
Play this only if you've wagered this chain link. Target attack gets +2{p}.
Stonewall Impasse
Stonewall Impasse from ¥100
When this defends, clash with the attacking hero. If you win, this gets +1{d} until end of turn. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Run into Trouble
Run into Trouble ¥100
When this defends, if you control an Agility token, deal 1 damage to the attacking hero.
Pack Call (Yellow)
Pack Call (Yellow) ¥100
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Over the Top (Blue)
Over the Top (Blue) ¥100
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)
Mini Meataxe
Mini Meataxe from ¥100
Once per Turn Action -- {r}{r}: Attack When this attacks, draw a card then discard a random card.
Cut the Deck (Red)
Cut the Deck (Red) ¥100
Target Warrior attack gets +3{p}. If it's defended by an attack action card, draw a card, then put a card from your hand or arsenal on the bottom of your deck.
Cut the Deck (Blue)
Cut the Deck (Blue) ¥100
Target Warrior attack gets +1{p}. If it's defended by an attack action card, draw a card, then put a card from your hand or arsenal on the bottom of your deck.
Clash of Might (Yellow)
Clash of Might (Yellow) ¥100
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Battered Not Broken
Battered Not Broken ¥100
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Might token.
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Victor Goldmane, High and Mighty  (Marvel) Victor Goldmane, High and Mighty  (Marvel)
Victor Goldmane, High and Mighty (Marvel) ¥21,000
The first time each turn you create a Gold token from an effect you control, draw a card. The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.
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Olympia, Prize Fighter (Marvel) Olympia, Prize Fighter (Marvel)
Olympia, Prize Fighter (Marvel) from ¥25,200
The first time each of your attacks wins a wager, create a Gold token.
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Betsy (Marvel) Betsy (Marvel)
Betsy (Marvel) ¥2,900
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower.
Starting Stake
Starting Stake ¥100
If you control no Gold tokens, create a Gold token.
Performance Bonus (Red)
Performance Bonus (Red) ¥100
When this hits, create a Gold token. If this was played from arsenal, it gets go again.
Performance Bonus (Blue)
Performance Bonus (Blue) ¥100
When this hits, create a Gold token. If this was played from arsenal, it gets go again.
Lead with Speed (Blue)
Lead with Speed (Blue) ¥100
Your next Brute or Warrior attack this turn gets +1{p}. Create an Agility token. Go again
Lead with Heart (Blue)
Lead with Heart (Blue) ¥100
Your next Guardian or Warrior attack this turn gets +1{p}. Create a Vigor token. Go again
Edge Ahead (Blue)
Edge Ahead (Blue) ¥100
Your next Warrior attack this turn gets +1{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.) Go again
Stacked in Your Favor (Blue)
Stacked in Your Favor (Blue) ¥100
Go again Your attack action cards get +1{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
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