Bigger Than Big (Blue)
Bigger Than Big (Blue) ¥100
At the start of your turn, destroy this, then your next Guardian attack this turn gets +3{p} and "When this attacks a hero, you may wager a Might token with them." (When the chain link resolves, if the attack hit, you create a Might token, otherwise they create one.)
Big Bop (Blue)
Big Bop (Blue) ¥100
At the start of your turn, destroy this, then your next Guardian attack this turn gets +3{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Stacked in Your Favor (Blue)
Stacked in Your Favor (Blue) ¥100
Go again Your attack action cards get +1{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Wallop (Red)
Wallop (Red) ¥100
When you win a clash revealing this, create a Vigor token.
Wage Agility (Blue)
Wage Agility (Blue) ¥100
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)
Rising Energy (Red)
Rising Energy (Red) ¥100
If you've drawn a card this turn, this costs {r} less to play.
Lead with Speed (Yellow)
Lead with Speed (Yellow) ¥100
Your next Brute or Warrior attack this turn gets +2{p}. Create an Agility token. Go again
Lead with Power (Red)
Lead with Power (Red) ¥100
Your next Brute or Guardian attack this turn gets +3{p}. Create a Might token. Go again
Hold 'em (Yellow)
Hold 'em (Yellow) ¥100
Your next Warrior attack this turn gets +2{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.) Go again
Agile Engagement (Yellow)
Agile Engagement (Yellow) ¥100
Target Warrior attack gets +2{p}. If it's defended by an attack action card, create an Agility token.
Sold out
Deathmatch Arena
Deathmatch Arena ¥18,000
Legendary (You may only have 1 Deathmatch Arena in your deck.) Go again Heroes can attack any opposing hero. When a hero deals lethal damage to another hero, they create Gold tokens equal to the number of heroes who started this game.
Pack Call (Red)
Pack Call (Red) ¥100
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Over the Top (Red)
Over the Top (Red) ¥100
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)
Wallop (Yellow)
Wallop (Yellow) ¥100
When you win a clash revealing this, create a Vigor token.
Vigorous Engagement (Red)
Vigorous Engagement (Red) ¥100
Target Warrior attack gets +3{p}. If it's defended by an attack action card, create a Vigor token.
Stand Ground
Stand Ground from ¥100
If you control a Might token, this gets +1{d}. If you control a Vigor token, this gets +1{d}. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Pint of Strong and Stout
Pint of Strong and Stout ¥100
Create a Might and a Vigor token. Go again
Pack Hunt (Red)
Pack Hunt (Red) ¥100
When this attacks, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Mighty Windup (Red)
Mighty Windup (Red) ¥100
Instant -- Discard this: Create a Might token.
Big Bop (Yellow)
Big Bop (Yellow) ¥100
At the start of your turn, destroy this, then your next Guardian attack this turn gets +4{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
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