Sharp 'n Shine (Red)
Sharp 'n Shine (Red) ¥100
Sharpen target sword you control. If it has 1 or more +1 counters, create a Blade Dance token. Go again
Sharpen Steel (Red)
Sharpen Steel (Red) ¥100
Your next weapon attack this turn gains +3. Go again
Sharp Incline (Blue) (Rainbow Foil)
Sharp Incline (Blue) (Rainbow Foil) ¥200
Sharpen target sword you control. If it has 3 or more +1 counters, your next attack with it this turn costs 1 resource less to activate. Go again
Sharp Incline (Blue)
Sharp Incline (Blue) ¥100
Sharpen target sword you control. If it has 3 or more +1 counters, your next attack with it this turn costs 1 resource less to activate. Go again
Sharp Incline (Yellow) (Rainbow Foil)
Sharp Incline (Yellow) (Rainbow Foil) ¥200
Sharpen target sword you control. If it has 2 or more +1 counters, your next attack with it this turn costs 1 resource less to activate. Go again
Sharp Incline (Yellow)
Sharp Incline (Yellow) ¥100
Sharpen target sword you control. If it has 2 or more +1 counters, your next attack with it this turn costs 1 resource less to activate. Go again
Sharp Incline (Red) (Rainbow Foil)
Sharp Incline (Red) (Rainbow Foil) ¥200
Sharpen target sword you control. If it has 1 or more +1 counters, your next attack with it this turn costs 1 resource less to activate. Go again
Sharp Incline (Red)
Sharp Incline (Red) ¥100
Sharpen target sword you control. If it has 1 or more +1 counters, your next attack with it this turn costs 1 resource less to activate. Go again
Second Swing (Red)
Second Swing (Red) ¥100
If you have attacked with a weapon this turn, your next attack this turn gains +4. Go again
Push Forward (Red)
Push Forward (Red) ¥100
Your next weapon attack this turn gains +3. If you have attacked with a weapon this turn, your next attack this turn gains dominate. Go again
Nature's Path Pilgrimage (Red)
Nature's Path Pilgrimage (Red) ¥100
Your next weapon attack this turn gains +3 and "If this hits and you have no cards in your arsenal, reveal the top card of your deck. If it's an action card, put it face down into your arsenal." Go again
Jive (Rainbow Foil)
Jive (Rainbow Foil) ¥200
Create a Blade Dance token.
Jive
Jive ¥100
Create a Blade Dance token.
Hit and Run (Blue)
Hit and Run (Blue) ¥100
Your next weapon attack this turn gains go again. If you have attacked with a weapon this turn, your next attack this turn gains +1. Go again
Hit and Run (Yellow)
Hit and Run (Yellow) ¥100
Your next weapon attack this turn gains go again. If you have attacked with a weapon this turn, your next attack this turn gains +2. Go again
Hit and Run (Red)
Hit and Run (Red) ¥100
Your next weapon attack this turn gains go again. If you have attacked with a weapon this turn, your next attack this turn gains +3. Go again
Gutshot (Blue) (Rainbow Foil)
Gutshot (Blue) (Rainbow Foil) ¥100
Your next sword attack this turn gets +1 and "When this attacks, wager with the defending hero. The winner creates a Blade Dance token." Go again
Gutshot (Blue)
Gutshot (Blue) ¥100
Your next sword attack this turn gets +1 and "When this attacks, wager with the defending hero. The winner creates a Blade Dance token." Go again
Gutshot (Yellow) (Rainbow Foil)
Gutshot (Yellow) (Rainbow Foil) ¥100
Your next sword attack this turn gets +2 and "When this attacks, wager with the defending hero. The winner creates a Blade Dance token." Go again
Gutshot (Yellow)
Gutshot (Yellow) ¥100
Your next sword attack this turn gets +2 and "When this attacks, wager with the defending hero. The winner creates a Blade Dance token." Go again
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