Solitary Companion (Red)
Solitary Companion (Red) ¥100
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Battlefront Bastion (Yellow)
Battlefront Bastion (Yellow) ¥100
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Arousing Wave
Arousing Wave from ¥100
Attack Reaction -- {r}, destroy this: Create a Fang Strike in your hand. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Wind Chakra (Blue)
Wind Chakra (Blue) ¥100
The next Crouching Tiger you play this turn gets +1{p}. If you've transcended this turn, instead it gets +3{p}. Go again
Mask of Recurring Nightmares
Mask of Recurring Nightmares from ¥900
Once per Turn Attack Reaction -- {c}{c}{c}: Target defending hero banishes a card from their hand. Blade Break (When the combat chain closes, if this defended, destroy it.)
Preserve Tradition // Inner Chi
Preserve Tradition // Inner Chi ¥100
Legendary (You may only have 1 Preserve Tradition in a constructed deck.) Put target action card from your graveyard on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Twelve Petal Kasaya
Twelve Petal Kasaya ¥1,500
Whenever you transcend, you may gain {r}. Instant -- {c}{c}{c}, destroy this: Create a Zen State token. Blade Break (When the combat chain closes, if this defended, destroy it.)
Pick to Pieces (Blue)
Pick to Pieces (Blue) ¥100
Stealth If you've played or activated an attack reaction this chain link, this gets +1{p} and "Damage that would be dealt by this can't be prevented."
Waning Vengeance (Red)
Waning Vengeance (Red) ¥100
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Pass Over // Inner Chi
Pass Over // Inner Chi ¥100
Legendary (You may only have 1 Pass Over in a constructed deck.) Banish target card from an opposing hero's graveyard. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Second Tenet of Chi: Tide
Second Tenet of Chi: Tide ¥100
If you've transcended this turn, this gets +2{p}.
Zen, Tamer of Purpose
Zen, Tamer of Purpose ¥100
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
Sacred Art: Jade Tiger Domain // Inner Chi
Sacred Art: Jade Tiger Domain // Inner Chi ¥200
Legendary (You may only have 1 Sacred Art: Jade Tiger Domain in a constructed deck.) If you've played another blue card this turn, choose 3. Otherwise, choose 1; Create 2 Crouching Tigers in your hand. Your Crouching Tigers get +1{p} this turn. Transcend
Gorgon's Gaze
Gorgon's Gaze ¥100
Create a Slither in your hand. Banish all defending attack action cards on the combat chain. If a Chi was pitched to play this, you may play the banished cards this combat chain without paying their {r} cost.
Homage to Ancestors // Inner Chi
Homage to Ancestors // Inner Chi ¥100
Legendary (You may only have 1 Homage to Ancestors in a constructed deck.) Gain 1{g} If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Attune with Cosmic Vibrations
Attune with Cosmic Vibrations ¥100
When this attacks a hero or defends a hero's attack, reveal the top card of their deck. If the revealed card is blue, this gets +3{p} and +3{d}.
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Untamed (Red)
Untamed (Red) ¥100
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Second Tenet of Chi: Wind
Second Tenet of Chi: Wind ¥100
If you've transcended this turn, this gets go again.
Gravekeeping (Blue)
Gravekeeping (Blue) ¥100
When this attacks a hero, you may banish a card from their graveyard.
Waxing Specter (Red)
Waxing Specter (Red) ¥100
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
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