Flittering Charge (Yellow)
If you've played an instant card this chain link, this gets go again.
Electrostatic Discharge (Blue)
The next attack action card you play this turn with cost 1 or less gets +1{p}.
Consuming Volition (Blue)
If you've dealt arcane damage this turn, this gets "When this hits a hero, they discard a card."
Arcanic Spike (Blue)
If you've dealt arcane damage this turn, this gets +2{p}.
Vantage Point (Yellow)
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Summer's Fall (Yellow)
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Splintering Deadwood (Yellow)
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
Briar (Marvel)
The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token.
The Second time you play a non-attack action card each turn, create an Embodiment of Lightning token.
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Trip the Light Fantastic (Yellow)
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Sigil of Fyendal
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, gain 1{g}.
Meat and Greet (Yellow)
When this hits, create a Runechant token.
If you've dealt arcane damage to an opposing hero this turn, this gets go again.
Hit the High Notes (Yellow)
If you've played or created an aura this turn, this gets +2{p}.
Fry (Yellow)
Go again
Flittering Charge (Blue)
If you've played an instant card this chain link, this gets go again.
Brush Off (Yellow)
The next time you would be dealt 2 or less damage this turn, prevent it.