Art of the Dragon: Blood
Art of the Dragon: Blood
When this attacks, if it is Draconic, it gets go again and the next 3 Draconic cards you play this turn cost {r} less to play.
¥400
Take Up the Mantle
Take Up the Mantle
Target attack action card with stealth gets +2{p}. If it's attacking a marked hero, instead it gets +3{p} and you may banish an attack action card with stealth from your graveyard. If you do, the target becomes a copy of the banished card.
¥400
Loyalty Beyond the Grave
Loyalty Beyond the Grave
While this is in your graveyard, at the start of your turn, you may banish 2 cards named Loyalty Beyond the Grave from your graveyard. If you do, draw a card.
¥1,100
Long Whisker Loyalty
Long Whisker Loyalty
For each Draconic chain link you control, choose 1; Target dagger attack gets +2{p}. You may attack with target dagger an additional time this turn. The next time target dagger hits a hero this turn, mark them.
¥400
Shelter from the Storm
Shelter from the Storm
Instant -- Discard this: The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
¥17,900
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Rake Over the Coals (Red)
Rake Over the Coals (Red)
Draconic attacks get +1{p} this turn.
¥100
Display Loyalty (Red)
Display Loyalty (Red)
If you control 2 or more Draconic chain links, this gets go again and "When this attacks a hero, create a Fealty token."
¥100
Hunt's End
Hunt's End
Play this only if you control 3 or more Fealty tokens. Target dagger attack gets +4{p}.
¥200
Cull
Cull
You may play this from your banished zone. If a hero has lost {g} this turn, you may play this as though it were an instant. Each hero banishes a card from their hand. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
¥11,600
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Art of the Dragon: Fire (Red)
Art of the Dragon: Fire (Red)
When this attacks, if it is Draconic, deal 2 damage to any target.
¥400
Throw Dagger
Throw Dagger
Target dagger you control that isn't on the active chain link deals 1 damage to the defending hero. If damage is dealt this way, the dagger has hit and you draw a card. Destroy the dagger.
¥900
Perforate
Perforate
You may attack with target dagger an additional time and its attacks cost you {r} less to activate this turn. Draw a card.
¥400
Blood Runs Deep
Blood Runs Deep
This costs {r} less to play for each Draconic chain link you control. When this attacks a hero, each dagger you control deals 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the daggers. Go again
¥200
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Relentless Pursuit (Blue)
Relentless Pursuit (Blue)
Mark target opposing hero. If you've attacked them this turn, put this on the bottom of its owner's deck. Go again
¥100
Enchanted Quiver
Enchanted Quiver
(A quiver can be equipped in a weapon zone in addition to a bow.) Instant -- Destroy this: Prevent the next 1 arcane damage that would be dealt to you this turn. If there is a face-up arrow in your arsenal, instead prevent the next 2.
¥1,300
Imperial Seal of Command (Red)
Imperial Seal of Command (Red)
Legendary (You may only have 1 Imperial Seal of Command in a constructed deck.) Action -- Destroy this: Defense reactions can't be played this turn. If you are Royal, the next time you hit a hero this turn, destroy all cards in their arsenal. Go again
¥100
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Thick Hide Hunter
Thick Hide Hunter
When this attacks or defends, discard a random card.
¥2,400
Pick Up the Point (Red)
Pick Up the Point (Red)
When this attacks, you may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Go again
¥100
Sound the Alarm (Red)
Sound the Alarm (Red)
When this attacks a hero, they reveal their hand. If an attack reaction card is revealed this way, you may search your deck for a defense reaction card, reveal it, then shuffle and put it on top.
¥200
To the Point (Red)
To the Point (Red)
Target dagger attack gets +3{p}. If the defending hero is marked, instead it gets +4{p}.
¥100