All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Skycrest Keikoi
from $0.20
Cloaked (Equip this face-down.)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.
Sigil of Solitude (Yellow)
from $0.20
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Sigil of Solitude (Blue)
from $0.25
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Nimblism (Blue)
$0.25
The next attack action card with cost 1 or less you play this turn gets +1{p}.
Go again
Breed Anger (Yellow)
from $0.20
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and create a Crouching Tiger in your banished zone. You may play it this turn.
Tide Chakra (Yellow)
from $0.20
Target Assassin or Mystic attack action card gets +2{p}. If you've transcended this turn, instead it gets +4{p}.
Tide Chakra (Blue)
from $0.25
Target Assassin or Mystic attack action card gets +1{p}. If you've transcended this turn, instead it gets +3{p}.
Heirloom of Tiger Hide
from $0.20
Cloaked (Equip this face-down.)
While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Haunting Specter (Yellow)
from $0.20
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Blanch (Blue)
from $0.25
When this hits a hero, cards they own lose all colors until the end of their next turn.
Wage Might (Blue)
from $0.20
When this attacks a hero, you may wager a Might token with them. (When this chain link resolves, if this hit, you create a Might token, otherwise they create one.)
Ticket Puncher
from $0.20
Ticket Puncher's {d} is equal to the number of opposing heroes with greater {g} than you.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Sheltered Cove
from $0.20
Instant -- {r}{r}{r}, destroy this: The next time you would be dealt damage this turn, prevent 2 of that damage.
Lead with Heart (Yellow)
from $0.20
Your next Guardian or Warrior attack this turn gets +2{p}.
Create a Vigor token.
Go again
Engaged Swiftblade (Yellow)
from $0.20
Your next Warrior attack this turn gets +2{p} and "If this is defended by an attack action card, this gets go again."
Go again