All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Calming Breeze (Red)
from $0.35
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.

Throw Dagger
from $9.95
Target dagger you control that isn't on the active chain link deals 1 damage to the defending hero. If damage is dealt this way, the dagger has hit and you draw a card. Destroy the dagger.

Summer's Fall (Red)
from $0.20
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)

Aether Bindings of the Third Age
from $14.95
Instant -- Destroy this: Until end of turn, whenever an aura permanent you control with Sigil in its name leaves the arena, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

10,000 Year Reunion
from $0.75
You may remove three +1{p} counters from among auras you control rather than pay 10,000 Year Reunion's {r} cost.
Ward 10 (If you would be dealt damage, destroy this to prevent 10 of that damage.)
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Balance of Justice
from $137.95
Instant -- Destroy this: Draw a card. Activate this ability only if an opponent has drawn 2 or more cards this turn.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)


Warband of Bellona
from $12.95
Action -- {r}{r}, destroy this: The next time you attack this turn, you may charge your hero's soul. If a yellow card is charged this way, draw a card. Go again
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)

Pulsewave Protocol
from $0.95
Evo Upgrade - When this attacks a hero, they reveal X cards from their hand, where X is the number of Evos you have equipped. Choose an action card with {d} less than X, then add it to this chain link as a defending card.