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Storm Striders
Storm Striders $39.95
Instant - [1 Resource], destroy Storm Striders: You may play your next Wizard 'non-attack' action card this turn as though it were an instant. Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2 arcane damage that source would deal.)
Strongest Survive (Red)
Strongest Survive (Red) from $0.55
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
Catch of the Day
Catch of the Day from $4.95
Your next arrow attack this turn gets +2{p}. If a go fish effect would trigger this turn, instead it triggers twice. Go again
Blood Follows Blade
Blood Follows Blade from $1.95
Kassai Specialization (You may only have this in your deck if your hero is Kassai.) Target sword attack gets go again and "When this hits, create a Cintari Sellsword token."
On the Horizon (Red)
On the Horizon (Red) $0.75
Your next Mechanologist attack this turn gets +4{p}. You may {u} your hero. Go again
Summer's Fall (Blue)
Summer's Fall (Blue) from $0.25
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Verdance, Thorn of the Rose
Verdance, Thorn of the Rose $0.25
If there are 8 or more Earth cards in your banished zone, Verdance gets "Whenever you gain {g} during your turn, you may deal 1 arcane damage to any opposing target." Essence of Earth (You may have Earth cards in your deck.)
Oscilio, Constella Intelligence
Oscilio, Constella Intelligence $0.25
Once per Turn Instant -- Discard an instant: Draw a card. Essence of Lightning (You may have Lightning cards in your deck.)
Clash of Might (Red)
Clash of Might (Red) from $0.25
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Reel In
Reel In from $0.75
Look at the top X+1 cards of your deck. Choose up to 4 traps, reveal them, put them into your hand, then shuffle. Reload (If you have no cards in arsenal, you may put a card from your hand face-down into arsenal.)
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