Heavy Hitters Singles
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Grains of Bloodspill
from $59.95
Whenever a weapon attack you control hits, you may pay {r}. If you do, create a Vigor token.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Clash of Agility (Red)
from $0.35
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Clash of Vigor (Blue)
from $0.25
When this defends, clash with the attacking hero. The winner creates a Vigor token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Reel In
from $0.75
Look at the top X+1 cards of your deck. Choose up to 4 traps, reveal them, put them into your hand, then shuffle.
Reload (If you have no cards in arsenal, you may put a card from your hand face-down into arsenal.)
Clash of Might (Red)
from $0.25
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Show No Mercy
from $0.75
Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.)
When this attacks a hero, intimidate them.
If the defending hero has no cards in hand, this gets +3{p}.
Money Where Ya Mouth Is (Red)
from $0.25
Your next attack this turn gets +3{p} and "When this attacks a hero, you may wager a Gold token with them." (When the chain link resolves, if the attack hit, you create a Gold token, otherwise they create one.)
Go again
Victor Goldmane, High and Mighty
$0.25
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.
Judge, Jury, Executioner
from $0.75
Azalea Specialization ((You may only have 1 Judge, Jury, Executioner in your deck and only if your hero is Azalea.) If this has an aim counter, it gets "When this hits a hero, they discard all but 1 card from their hand."
Fatal Engagement (Blue)
from $0.25
Play this only if an attack action card is defending this chain link.
Target attack gets +3{p}.
Aurum Aegis
from $3.95
Victor Specialization (You may only have this in your deck if your hero is Victor.)
This counts as a Gold. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Wage Gold (Red)
from $0.25
Universal (While in any zone, this is the same class as your hero.)
When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
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Balance of Justice
from $129.95
Instant -- Destroy this: Draw a card. Activate this ability only if an opponent has drawn 2 or more cards this turn.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Clash of Agility (Blue)
from $0.20
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)