Heavy Hitters Singles
Reckless Charge
from $0.25
Kayo Specialization (You may only have this in your deck if your hero is Kayo.)
Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down.
If you've rolled a 6 on a die this turn, draw a card.
Lead with Speed (Red)
from $0.25
Your next Brute or Warrior attack this turn gets +3{p}.
Create an Agility token.
Go again
Fatal Engagement (Blue)
from $0.25
Play this only if an attack action card is defending this chain link.
Target attack gets +3{p}.
Betsy, Skin in the Game
$0.25
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower. (It can't be defended by more than 1 action card.)
Pack Call (Blue)
from $0.25
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Draw Swords (Yellow)
from $0.20
Your next Warrior attack this turn gets +2{p}.
Draw a card.
Go again
Concuss (Red)
from $0.25
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 6 base {p}.)
Test of Vigor
$0.20
When this defends, clash with the attacking hero. The winner creates a Vigor token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Smack of Reality
from $0.10
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy all aura tokens they control."
Rawhide Rumble (Red)
from $0.35
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Assault and Battery (Blue)
from $0.25
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create an Agility token.
Knucklehead
$0.25
Kayo Specialization (You may only have this in your deck if your hero is Kayo.)
Action -- Destroy this: Roll a 6 sided die. Until end of turn, your base {i} is the number rolled.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Clash of Agility (Blue)
from $0.25
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Boast
from $0.35
This gets +X{d} while defending, where X is twice the number of clashes you've won this turn.
Sold out
Wild Ride (Red)
$0.25
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.