High Seas Singles

Golden Tipple (Red)
from $0.25
Your next Mechanologist attack this turn gets +3{p}.
Create a Golden Cog token.

Gold Hunter Marauder
from $0.25
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Gold Hunter Longboat
from $0.25
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Gold Hunter Ketch
from $0.25
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.


Cutty Shark, Quick Clip
$0.25
Action -- {r}, {t}: Attack
Once per Turn Action -- {r}: Your next ally attack this turn gets +1{p}. Go again
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)

Call in the Big Guns (Red)
from $0.25
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Call in the Big Guns (Blue)
from $0.25
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Buccaneer's Bounty
$0.25
Action -- Destroy this: Gain {r}. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)

Blue Sea Tricorn
$0.25
Action -- {r}{r}{r}, destroy this: Draw a card. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)

Yellow Fin Harpoon
from $0.45
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's yellow, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.

Throw Caution to the Wind
from $0.25
Reveal the top card of your deck. The next time you would be dealt damage this turn, prevent X of that damage, where X is the pitch value of the card revealed this way.

Sinker
from $0.45
Look at the top card of your deck. If it's an arrow, you may put it face-up into your arsenal. If you do, it gets overpower this turn. (It can't be defended by more than 1 action card.)
Go again

Scurv, Stowaway
$0.95
Action -- {t}, destroy a Gold you control: Create a Goldkiss Rum token. Go again
Whenever you activate a Goldkiss Rum, gain {r}.

Scrub the Deck
from $0.25
Destroy the top card of target hero's deck. If it's yellow, create a Gold token.
Go again

Saltwater Swell (Blue)
from $0.45
When this attacks, reveal the top card of your deck. If it's blue, pitch it.
Go again

Red Fin Harpoon
from $0.45
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's red, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.

Not So Fast
from $0.55
Scurv Specialization (You may only have this in your deck if your hero is Scurv.)
The next time an opponent would draw a card from the effect of a Gold token this turn, instead you draw a card.

Murderous Rabble
from $0.75
When this attacks, reveal the top card of your deck. This gets +X{p}, where X is the pitch value of the card revealed this way.
Go again

Money or Your Life? (Yellow)
from $0.30
When this hits a hero, deal 2 damage to them unless they give you a Gold token they control. If you are a Thief, repeat this process once.