Cogwerx Workshop
Cogwerx Workshop from $1.75
Create a Golden Cog token. Put a steam counter on up to 2 cogs you control.
Dry Powder Shot
Dry Powder Shot from $0.20
When this attacks, you may put a gold counter on Treasure Island.
Swift Shot
Swift Shot $0.25
When this is put into your graveyard from anywhere, gain 1{g}.
Old Knocker
Old Knocker $0.25
When this is put into your graveyard from anywhere, gain 1{g}.
Golden Skywarden
Golden Skywarden from $1.25
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +1{d}. If a Golden Cog is destroyed this way, create a Gold token and repeat this process.
Wailer Humperdinck
Wailer Humperdinck from $1.75
Action -- {r}{r}{r} {r}{r}{r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Surface Shaking
Surface Shaking from $0.95
Go again When this enters the arena, create 3 Seismic Surge tokens. At the beginning of your action phase, destroy this, then you may put up to X cards from your hand on the bottom of your deck, where X is the number of Seismic Surge tokens you control. Draw cards equal to the number of cards put on the bottom this way.
Loan Shark
Loan Shark from $18.95
Go again When this enters the arena, create 2 Gold tokens. At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this, then lose 2{g} unless you discard a card.
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Polly Cranka
Polly Cranka $6.95
Action -- {t}, banish this: Return this to the arena under its owner's control, unequipped, tapped, and with a steam counter. Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) Perched (This can be equipped in addition to a 2H weapon. This can't be attacked while it's equipped.)
Claw of Vynserakai
Claw of Vynserakai $3.95
Once per Turn Action -- {r}: Attack Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
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Sirens of Safe Harbor (Red)
Sirens of Safe Harbor (Red) from $0.25
When this is put into your graveyard from anywhere, gain 1{g}.
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Sirens of Safe Harbor (Blue)
Sirens of Safe Harbor (Blue) from $0.25
When this is put into your graveyard from anywhere, gain 1{g}.
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Jack Be Quick
Jack Be Quick from $0.25
When this attacks, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again. When this hits a hero, {u} an ally they control, then steal it until the end of this action phase.
Portside Exchange
Portside Exchange from $0.75
Discard a card, then draw a card. If a yellow card is discarded this way, create a Gold token. Go again
Blue Fin Harpoon
Blue Fin Harpoon from $0.25
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's blue, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
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Codex of Frailty
Codex of Frailty from $28.95
Each hero puts an attack action card from their graveyard face-down into their arsenal. Each hero that does, discards a card. Create a Ponder token under your control and a Frailty token under each opponent's control. Go again
Give No Quarter
Give No Quarter from $1.95
The next 2 ally cards with watery grave you play this turn cost {r}{r}{r} less to play. Go again
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Sea Floor Salvage
Sea Floor Salvage $0.35
Turn a card in a graveyard face-down. If it's yellow, create a Gold token. Go again
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Saltwater Swell (Blue)
Saltwater Swell (Blue) from $0.35
When this attacks, reveal the top card of your deck. If it's blue, pitch it. Go again
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Jack Be Nimble
Jack Be Nimble from $0.25
When this attacks, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again. When this hits a hero, steal an item they control until the end of this action phase.
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