Escalate Bloodshed
Escalate Bloodshed from $0.55
Whenever a hero draws a card during an action phase, they lose 1{g}. At the beginning of each hero's action phase, they draw a card. At the beginning of each hero's end phase, if a weapon did not attack this turn, destroy this.
Swiftwater Sloop (Blue)
Swiftwater Sloop (Blue) from $0.25
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
Shifting Tides
Shifting Tides from $0.25
Go again At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.
Regain Composure
Regain Composure from $0.25
Your next attack this turn gets +1{p} and "When this hits, {u} your hero." Go again
Money or Your Life? (Red)
Money or Your Life? (Red) from $0.35
When this hits a hero, deal 2 damage to them unless they give you a Gold token they control. If you are a Thief, repeat this process once.
Line
Line from $0.20
Look at the top card of your deck. If it's an arrow, you may put it face-up into your arsenal. If you do, it gets go again this turn. Go again
Cloud City Steamboat (Red)
Cloud City Steamboat (Red) from $0.35
When this hits a hero, you may {t} a cog you control. If you do, put a steam counter on a cog you control. Twice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Opal Amulet
Opal Amulet $1.95
Instant -- Destroy this: Opt 2 Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Amethyst Amulet
Amethyst Amulet $3.75
Instant -- Destroy this: Your next attack this turn gets +2{p}. Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Swiftwater Sloop (Red)
Swiftwater Sloop (Red) from $0.25
Your next Mechanologist attack this turn gets +4{p}. You may {u} a gun you control. Go again
Cutty Shark, Quick Clip
Cutty Shark, Quick Clip $0.20
Action -- {r}, {t}: Attack Once per Turn Action -- {r}: Your next ally attack this turn gets +1{p}. Go again Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Buccaneer's Bounty
Buccaneer's Bounty $0.20
Action -- Destroy this: Gain {r}. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Money or Your Life? (Yellow)
Money or Your Life? (Yellow) from $0.20
When this hits a hero, deal 2 damage to them unless they give you a Gold token they control. If you are a Thief, repeat this process once.
Money or Your Life? (Blue)
Money or Your Life? (Blue) from $0.25
When this hits a hero, deal 2 damage to them unless they give you a Gold token they control. If you are a Thief, repeat this process once.
Flying High (Yellow)
Flying High (Yellow) from $0.20
Your next attack this turn gets go again. If it's yellow, it gets +1{p}. Go again
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Golden Tipple (Blue) (Treasure Pack)
Golden Tipple (Blue) (Treasure Pack) $39.95
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token. Go again
Tip the Barkeep (Treasure Pack)
Tip the Barkeep (Treasure Pack) $19.95
Create a Goldkiss Rum token. You may give a Gold token you control to another hero. If you do, put this on the bottom of its owner's deck. Go again
Sealace Sarong (Treasure Pack)
Sealace Sarong (Treasure Pack) $47.95
Instant -- {t}, turn a blue arrow in your arsenal face-up: It gets go again this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Goldfin Harpoon (Treasure Pack)
Goldfin Harpoon (Treasure Pack) $34.95
[Yellow color strip - no pitch value] If this would be put into a graveyard, instead remove it from the game.
Swiftstrike Bracers
Swiftstrike Bracers $0.20
When this is put into your graveyard from anywhere, gain 1{g}.
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