Mastery Pack Guardian Singles
Test of Iron Grip (Micro)
$74.95
When this defends, clash with the attacking hero. If there is a winner, the other hero discards a card. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Seismic Surge Quarters
$0.25
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Thunder Quake (Yellow)
$0.10
Heave 3 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r}{r} and put this face-up into your arsenal. If you do, create 3 Seismic Surge tokens.)
Thump (Yellow)
$0.10
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)
Thump (Blue)
$0.10
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)
Sold out
Stonewall Confidence (Red)
$0.10
Go again
Cards you control with cost 3 or more get +4{d} while defending.
At the beginning of your action phase, destroy this.
Sold out
Stonewall Confidence (Blue)
$0.10
Go again
Cards you control with cost 3 or more get +2{d} while defending.
At the beginning of your action phase, destroy this.
Rubble Raiser (Red)
from $0.10
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Overswing (Blue)
from $0.10
The next Guardian attack action card you play this turn gets +1{p}.
Go again
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Flatten the Field (Red)
from $0.10
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Flatten the Field (Blue)
from $0.10
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Emerging Power (Yellow)
$0.10
Go again
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
Emerging Power (Red)
$0.10
Go again
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.