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Solid Ground (Micro)
Solid Ground (Micro) $49.95
This costs {r} less to play for each Seismic Surge you control.
Tremor of Resistance
Tremor of Resistance from $0.20
If you control a Seismic Surge token, this gets +2{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Hoarding of Denial
Hoarding of Denial from $0.20
This gets +X{d} while defending, where X is the number of cards with cost 3 or more defending this combat chain. Blade Break (When the combat chain closes, if this defended, destroy it.)
Geyser of Seismic Stirrings (Red)
Geyser of Seismic Stirrings (Red) from $0.20
Go again This enters the arena with 3 energy counters. When it has none, destroy it. At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Crush Confidence (Red)
Crush Confidence (Red) $0.20
Crush - When this deals 4 or more damage to a hero, they lose all hero card abilities until the end of their next turn. (Treat the hero card as if the text box is empty.)
Sunkwater Pincers
Sunkwater Pincers from $0.20
When this defends, put a face-up card from your arsenal on the bottom of your deck. If you do, draw a card and this gets +1{d} until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Little Big Foot (Yellow)
Little Big Foot (Yellow) from $0.20
If there are two or more cards with cost 3 or more in your pitch zone, this gets +5{p}.
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Blinding of the Old Ones  (Extended Art)
Blinding of the Old Ones (Extended Art) $7.95
Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Annexation of All Things Known (Extended Art)
Annexation of All Things Known (Extended Art) $2.75
Crush - When this deals 4 or more damage to a Guardian hero, until the end of your next turn, they can't play face-up cards from arsenal, and you may play face-up cards from their arsenal.
Aftershock (Yellow)
Aftershock (Yellow) from $0.25
When this attacks, if you've controlled a Seismic Surge token this turn, create a Seismic Surge token.
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Ley Line of the Old Ones  (Marvel)
Ley Line of the Old Ones (Marvel) $650.00
Legendary (You may only have 1 Ley Line of the Old Ones in a constructed deck.) When this enters the arena and whenever you deal damage, create a Seismic Surge token. At the beginning of your end phase, if you control no Seismic Surge tokens, destroy this.
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Valda Brightaxe (Marvel) Valda Brightaxe (Marvel)
Valda Brightaxe (Marvel) $99.95
Whenever an opponent draws 1 or more cards during an action phase, create that many Seismic Surge tokens. At the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush get dominate this turn. (They can’t be defended by more than 1 card from hand.)
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Seismic Surge - Volcor  (Marvel) Seismic Surge - Volcor  (Marvel)
Seismic Surge - Volcor (Marvel) $199.95
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Seismic Surge - Aria  (Marvel) Seismic Surge - Aria  (Marvel)
Seismic Surge - Aria (Marvel) $349.95
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Bravo (Marvel) Bravo (Marvel)
Bravo (Marvel) $19.95
Action -- {r}{r}: Attack action card you control with cost 3 or more get dominate this turn. Go again
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Put 'Em In Their Place (Extended Art)
Put 'Em In Their Place (Extended Art) $74.95
Valda Specialization (You may only have this in your deck if your hero is Valda.) Crush - When this deals 4 or more damage to a hero, they discard their hand then draw that many cards.
Time Skippers
Time Skippers $0.20
Action -- {r}{r}{r}, destroy this: Gain 2 action points.
Rubble Raiser (Yellow)
Rubble Raiser (Yellow) from $0.20
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Rubble Raiser (Red)
Rubble Raiser (Red) from $0.20
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Rotten Old Buckler
Rotten Old Buckler $0.20
Blade Break (When the combat chain closes, if this defended, destroy it.)
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