Mastery Pack Guardian Singles
Geyser of Seismic Stirrings (Yellow)
from $0.20
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This enters the arena with 2 energy counters. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Geyser of Seismic Stirrings (Red)
from $0.25
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This enters the arena with 3 energy counters. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Flatten the Field (Yellow)
from $0.20
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Disable (Yellow)
$0.20
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of their deck.
Crush Confidence (Blue)
$0.25
Crush - When this deals 4 or more damage to a hero, they lose all hero card abilities until the end of their next turn. (Treat the hero card as if the text box is empty.)
Crash and Bash (Yellow)
from $0.20
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Crash and Bash (Blue)
from $0.25
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Clash of Mountains (Yellow)
from $0.20
When this defends a Guardian attack, clash with the attacking hero. The winner creates a Seismic Surge token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Little Big Foot (Yellow)
from $0.20
If there are two or more cards with cost 3 or more in your pitch zone, this gets +5{p}.
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Seismic Surge - Volcor (Marvel)
from $124.95
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
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Seismic Surge - Aria (Marvel)
$129.95
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
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Jarl Vetreiði (Marvel)
$1,200.00
Whenever you play an Ice card, create a Frostbite token in an opponent's exposed head, chest, arms, or legs zone. Essence of Earth and Ice (You may have Earth and Ice cards in your deck.)
Bravo (Marvel)
from $44.95
Action -- {r}{r}: Attack action card you control with cost 3 or more get dominate this turn. Go again
Seismic Surge Quarters
$0.25
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Tremor of Resistance
from $0.20
If you control a Seismic Surge token, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Stonewall Confidence (Yellow)
$0.20
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Cards you control with cost 3 or more get +3{d} while defending.
At the beginning of your action phase, destroy this.
Overswing (Yellow)
from $0.20
The next Guardian attack action card you play this turn gets +2{p}.
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Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)