Part the Mistveil Singles
Orihon of Mystic Tenets
from $0.75
Legendary (You may only have 1 Orihon of Mystic Tenets in a constructed deck.)
Draw 2 cards. If a Chi was pitched to play this, instead draw 3 cards.
Tooth and Claw
$0.55
When this attacks, you may reveal any number of Crouching Tigers from your hand. If you reveal 1 or more, this gets go again. 2 or more, this gets +1{p}. 3 or more, draw a card.
Evo Shortcircuit
from $4.95
If you have a base arms equipped, transform it into this, then equip this.
When this is equipped, deal 1 damage to any target.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Enigma, Ledger of Ancestry
$0.25
Your first Spectral Shield attack each turn costs {r} less to activate.
Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.
Evo Speedslip
from $2.95
If you have a base legs equipped, transform it into this, then equip this.
When this is equipped, the next attack action card you play this turn gets boost.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Stonewall Gauntlet
from $22.95
When this defends an attack with {p} greater than its base, opposing attacks get -1{p} this combat chain.
Blade Break(When the combat chain closes, if this defended, destroy it.)
Sold out
Bonds of Attraction (Red)
from $0.35
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Aspect of Tiger: Mind
from $0.25
Combo - When this attacks, if a blue attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
Sacred Art: Immortal Lunar Shrine // Inner Chi
$0.95
Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create 2 Spectral Shield tokens.
Put a +1{p} counter on each aura with ward you control.
Transcend
Arousing Wave
from $0.35
Attack Reaction -- {r}, destroy this: Create a Fang Strike in your hand.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Shifting Winds of the Mystic Beast
from $0.25
Whenever you play a Crouching Tiger this turn, name a card. It gets that name.
If a Chi was pitched to play this, create 2 Crouching Tigers in your hand.
Go again
Meridian Pathway
from $2.95
Instant -- {c}{c}{c}: You may play auras this turn as though they were instants.
Whenever you pitch a Chi, you may have this get ward 3 until end of turn.
Undertow Stilettos
from $0.20
Attack Reaction -- {r}, destroy this: Create a Slither in your hand.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Essence of Ancestry: Mind
from $0.25
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a blue source this turn, prevent it.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Mask of Recurring Nightmares
from $4.75
Once per Turn Attack Reaction -- {c}{c}{c}: Target defending hero banishes a card from their hand.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Spectral Manifestations (Red)
from $0.25
Create a Spectral Shield token, then if you control no other Illusionist auras, put three +1{p} counters on it.
Go again
Preserve Tradition // Inner Chi
$0.25
Legendary (You may only have 1 Preserve Tradition in a constructed deck.)
Put target action card from your graveyard on the bottom of your deck.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Gorgon's Gaze
from $0.25
Create a Slither in your hand.
Banish all defending attack action cards on the combat chain. If a Chi was pitched to play this, you may play the banished cards this combat chain without paying their {r} cost.
Twelve Petal Kasaya
$4.95
Whenever you transcend, you may gain {r}.
Instant -- {c}{c}{c}, destroy this: Create a Zen State token.
Blade Break (When the combat chain closes, if this defended, destroy it.)