Harness Lightning (Yellow)
Harness Lightning (Yellow) $0.20
Lightning Flow - If you've played a Lightning card this turn, deal 2 arcane damage to target hero.
Aether Crackers
Aether Crackers $0.25
When an attack you control hits a hero, you may destroy this. If you do, deal 1 arcane damage to them.
Seeds of Strength (Blue)
Seeds of Strength (Blue) $0.25
Create a Might token. Earth Bond - If an Earth card was pitched to play this, instead create 2 Might tokens.
Muscle Mutt
Muscle Mutt $0.20
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Boulder Drop (Red)
Boulder Drop (Red) $5.95
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Sawbones, Dock Hand
Sawbones, Dock Hand $1.95
Action — [1 Resource], {t}: AttackInstant— {t}: the next time you or a Pirate you control would be dealt damage this turn, prevent 1 of that damage.Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
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Target Totalizer (Rainbow Foil)
Target Totalizer (Rainbow Foil) $1.95
Action — Destroy this: Whenever an arrow with an aim counter hits this turn, draw a card. Go again
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Line It Up (Rainbow Foil)
Line It Up (Rainbow Foil) $9.95
Your next arrow attack this turn gets +3POWER.You may turn a face-down arrow in your arsenal face-up. If you do, put an aim counter on it.
Line It Up
Line It Up $7.95
Your next arrow attack this turn gets +3POWER.You may turn a face-down arrow in your arsenal face-up. If you do, put an aim counter on it.
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Stone Rain (Rainbow Foil)
Stone Rain (Rainbow Foil) $12.95
If this has an aim counter, it gets dominate and "When this hits a hero, they banish face-down a card from their hand. At the beginning of their next end phase, they return it to their hand."
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Give and Take
Give and Take $1.25
Whenever Give and Take is defended by an action card, you may put an action card with cost less than Give and Take's [Power] from your graveyard on top of your deck.
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Beast Within
Beast Within $6.95
When this is put into a graveyard from anywhere other than the combat chain, banish the top card of your deck and lose 1 LIFE. If it has 6 or more DEFENSE, put it into your hand, otherwise repeat this process.
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Static Shock
Static Shock $4.95
Lightning Flow - When this hits a hero, if you've played a Lightning card this turn, deal 1 arcane damage to them.
Skyward Serenade
Skyward Serenade $5.95
Choose 2;• Create an Embodiment of Lightning token.• Search your deck for a Skyzyk, banish it, then shuffle. You may play it this turn.• Your next attack this turn gets +1POWER.
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Crumble to Eternity (Rainbow Foil)
Crumble to Eternity (Rainbow Foil) $6.95
Go againAt the start of each hero's turn, they lose LIFE equal to the number of Frostbites in their equipment zones.Channel Ice - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
Channel Mount Isen (Rainbow Foil)
Channel Mount Isen (Rainbow Foil) $3.95
Go againAt the start of each hero's turn, they lose LIFE equal to the number of Frostbites in their equipment zones.Channel Ice - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
Gauntlets of Boreal Domain (Rainbow Foil)
Gauntlets of Boreal Domain (Rainbow Foil) $11.95
Once per Turn Action — [2 Resources]: If an Earth card is pitched this way, your attacks named Mangle gets +2POWER this turn. If an Ice card is pitched this way, your attacks named Mangle gets dominateGo againTemper(When the combat chain closes, if this defended, put a -1ARMOR counter on it, then if it has 0DEFENSE, destroy it.)
Hide Tanner (Rainbow Foil)
Hide Tanner (Rainbow Foil) $0.75
When you discard a random card with 6 or more POWER, you may destroy this. If you do, create 2 Might tokens.Battleworn (When the combat chain closes, if this defended, put a -1DEFENSE counter on it.)
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Warpath of Winged Grace (Rainbow Foil)
Warpath of Winged Grace (Rainbow Foil) $4.95
When this defends, you may charge your hero's soul. If a yellow card is charged this way, create a Quicken token.Blade Break (When the combat chain closes, if this defended, destroy it.)
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