Arcane Twining (Yellow)
Arcane Twining (Yellow) from $0.10
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Twining (Red)
Arcane Twining (Red) from $0.10
Deal 3 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Polarity (Yellow)
Arcane Polarity (Yellow) from $0.10
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 3{g}.
Vantage Point (Blue)
Vantage Point (Blue) from $0.15
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Save the Thought (Yellow)
Save the Thought (Yellow) from $0.15
Shuffle up to 2 non-attack action cards from your graveyard into your deck. Create a Ponder token.
Pop the Bubble (Yellow)
Pop the Bubble (Yellow) from $0.15
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage to a hero, destroy an aura permanent they control.
Lightning Form (Blue)
Lightning Form (Blue) from $0.15
When this hits, create an Embodiment of Lightning token.
Glyph Overlay (Yellow)
Glyph Overlay (Yellow) from $0.15
Deal X+2 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name. Surge - If this deals more than 2 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Chorus of the Amphitheater (Yellow)
Chorus of the Amphitheater (Yellow) from $0.15
Deal 3 arcane damage to any target. Instant -- Discard this: If an action or instant card you control would deal arcane damage this turn, instead it deals that much plus 1.
Chorus of the Amphitheater (Red)
Chorus of the Amphitheater (Red) from $0.15
Deal 4 arcane damage to any target. Instant -- Discard this: If an action or instant card you control would deal arcane damage this turn, instead it deals that much plus 1.
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Briar, Warden of Thorns (Marvel) Briar, Warden of Thorns (Marvel)
Briar, Warden of Thorns (Marvel) $179.95
The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token. The Second time you play a non-attack action card each turn, create an Embodiment of Lightning token. Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Truce - Extended Art
Truce - Extended Art $69.95
When this enters the arena, choose an opponent. At the beginning of their end phase, destroy this and you each gain 3{g}. When you or a card you control is the target of an attack they control, destroy this and draw a card.
Ten Foot Tall and Bullet Proof - Extended Art
Ten Foot Tall and Bullet Proof - Extended Art $51.95
When this attacks or defends, your hero gets -2{i} during your next end phase.
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Call to the Grave - Extended Art
Call to the Grave - Extended Art $249.95
Search your deck for a card, put it into your graveyard, then shuffle. Go again
Twinkle Toes
Twinkle Toes from $0.10
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if you've played an instant card this turn.
Trailblazing Aether (Yellow)
Trailblazing Aether (Yellow) from $0.10
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.
Strong Yield (Yellow)
Strong Yield (Yellow) from $0.15
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +2{p}.
Strong Yield (Blue)
Strong Yield (Blue) from $0.10
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +1{p}.
Strength of Four Seasons (Yellow)
Strength of Four Seasons (Yellow) from $0.15
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.
Photon Splicing (Yellow)
Photon Splicing (Yellow) from $0.10
Deal 3 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
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