Fyendal's Fighting Spirit (Yellow)
Fyendal's Fighting Spirit (Yellow) $0.10
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
Exploding Aether (Yellow)
Exploding Aether (Yellow) from $0.10
Amp 2 (The next time you would deal arcane damage this turn, instead deal that much plus 2.) Go again
Exploding Aether (Blue)
Exploding Aether (Blue) from $0.10
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.) Go again
Electrostatic Discharge (Yellow)
Electrostatic Discharge (Yellow) from $0.10
The next attack action card you play this turn with cost 1 or less gets +2{p}.
Deadwood Dirge (Blue)
Deadwood Dirge (Blue) from $0.10
Destroy an aura you control. If you do, create a Runechant token. Go again
Brush Off (Red)
Brush Off (Red) $0.10
The next time you would be dealt 3 or less damage this turn, prevent it.
Bruised Leather
Bruised Leather from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Blossoming Decay (Yellow)
Blossoming Decay (Yellow) from $0.10
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1{g}.
Arcane Twining (Yellow)
Arcane Twining (Yellow) from $0.10
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Cussing (Blue)
Arcane Cussing (Blue) from $0.10
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create a Runechant token.
Aether Quickening (Blue)
Aether Quickening (Blue) $0.10
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.
Vantage Point (Yellow)
Vantage Point (Yellow) from $0.15
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Tongue Tied
Tongue Tied from $0.20
When this hits a hero, turn a card in their arsenal face-up, then banish an instant card from their arsenal.
Sigil of Temporal Manipulation
Sigil of Temporal Manipulation $0.25
At the beginning of your action phase, destroy this. When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
Save the Thought (Blue)
Save the Thought (Blue) from $0.15
Shuffle up to 1 non-attack action card from your graveyard into your deck. Create a Ponder token.
Pop the Bubble (Yellow)
Pop the Bubble (Yellow) from $0.15
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage to a hero, destroy an aura permanent they control.
Lightning Form (Blue)
Lightning Form (Blue) from $0.15
When this hits, create an Embodiment of Lightning token.
Glyph Overlay (Yellow)
Glyph Overlay (Yellow) from $0.15
Deal X+2 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name. Surge - If this deals more than 2 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Condemn to Slaughter (Yellow)
Condemn to Slaughter (Yellow) from $0.15
Your next Runeblade attack this turn gets +2{p}. You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control. Go again
Chorus of the Amphitheater (Yellow)
Chorus of the Amphitheater (Yellow) from $0.15
Deal 3 arcane damage to any target. Instant -- Discard this: If an action or instant card you control would deal arcane damage this turn, instead it deals that much plus 1.
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