Perennial Aetherbloom (Yellow)
Perennial Aetherbloom (Yellow) from $0.10
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, put it on the bottom of its owner's deck.
Oath of the Arknight (Red)
Oath of the Arknight (Red) $0.10
Your next Runeblade attack this turn gets +3{p}. Create a Runechant token. Go again
Lightning Surge (Blue)
Lightning Surge (Blue) $0.10
If this was played from arsenal, it gets go again.
Hood of Second Thoughts
Hood of Second Thoughts from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Exploding Aether (Yellow)
Exploding Aether (Yellow) from $0.10
Amp 2 (The next time you would deal arcane damage this turn, instead deal that much plus 2.) Go again
Exploding Aether (Blue)
Exploding Aether (Blue) from $0.10
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.) Go again
Electrostatic Discharge (Yellow)
Electrostatic Discharge (Yellow) from $0.10
The next attack action card you play this turn with cost 1 or less gets +2{p}.
Brush Off (Red)
Brush Off (Red) $0.10
The next time you would be dealt 3 or less damage this turn, prevent it.
Bruised Leather
Bruised Leather from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Arcanic Spike (Red)
Arcanic Spike (Red) from $0.10
If you've dealt arcane damage this turn, this gets +2{p}.
Arcanic Spike (Blue)
Arcanic Spike (Blue) from $0.10
If you've dealt arcane damage this turn, this gets +2{p}.
Arcane Cussing (Blue)
Arcane Cussing (Blue) from $0.10
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create a Runechant token.
Aether Quickening (Blue)
Aether Quickening (Blue) $0.10
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.
Vantage Point (Yellow)
Vantage Point (Yellow) from $0.15
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Tongue Tied
Tongue Tied from $0.20
When this hits a hero, turn a card in their arsenal face-up, then banish an instant card from their arsenal.
Sigil of Temporal Manipulation
Sigil of Temporal Manipulation $0.25
At the beginning of your action phase, destroy this. When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
Sigil of Sanctuary
Sigil of Sanctuary $0.25
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Earth token.
Save the Thought (Blue)
Save the Thought (Blue) from $0.15
Shuffle up to 1 non-attack action card from your graveyard into your deck. Create a Ponder token.
Condemn to Slaughter (Yellow)
Condemn to Slaughter (Yellow) from $0.15
Your next Runeblade attack this turn gets +2{p}. You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control. Go again
Sold out
Briar (Marvel) Briar (Marvel)
Briar (Marvel) $124.95
The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token. The Second time you play a non-attack action card each turn, create an Embodiment of Lightning token. Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Amazon American Express Apple Pay Bancontact Diners Club Discover Google Pay iDEAL JCB Maestro Mastercard PayPal Shop Pay Union Pay Visa