Electrostatic Discharge (Red)
Electrostatic Discharge (Red) from $0.15
The next attack action card you play this turn with cost 1 or less gets +3{p}.
Cadaverous Tilling (Red)
Cadaverous Tilling (Red) from $0.15
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.
Pop the Bubble (Blue)
Pop the Bubble (Blue) from $0.20
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage to a hero, destroy an aura permanent they control.
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Sigil of Lightning
Sigil of Lightning $0.20
At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Lightning token.
Sigil of Cycles
Sigil of Cycles $0.25
Go again At the beginning of your action phase, destroy this. When this leaves the arena, discard a card then draw a card.
Comet Storm <> Shock
Comet Storm <> Shock from $0.15
Deal 5 arcane damage to any target. Meld (You may play 1 or both halves of this card. Each costs 2.) Deal 1 arcane damage to any target.
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Will of Arcana Will of Arcana
Will of Arcana from $54.95
Legendary (You may only have 1 Will of Arcana in your deck.) When this is pitched, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Fry (Red)
Fry (Red) from $0.15
Go again
Fruits of the Forest (Red)
Fruits of the Forest (Red) from $0.15
Instant -- Discard this: Gain 2{g}
Flash of Brilliance
Flash of Brilliance from $0.10
When this defends, you may discard a Lightning card. If you do, return an aura you control to its owner's hand. Blade Break (When the combat chain closes, if this defended, destroy it.)
Arcane Twining (Blue)
Arcane Twining (Blue) from $0.15
Deal 1 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Photon Splicing (Red)
Photon Splicing (Red) from $0.15
Deal 4 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Lightning Surge (Red)
Lightning Surge (Red) $0.15
If this was played from arsenal, it gets go again.
Autumn's Touch (Blue)
Autumn's Touch (Blue) $0.15
Vantage Point (Red)
Vantage Point (Red) from $0.20
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Earth Form (Red)
Earth Form (Red) from $0.20
When this hits, create an Embodiment of Earth token.
Runerager Swarm (Red)
Runerager Swarm (Red) from $0.15
If you've played or created an aura this turn, this gets go again.
Fyendal's Fighting Spirit (Red)
Fyendal's Fighting Spirit (Red) $0.10
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
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Sigil of Cycles - Marvel
Sigil of Cycles - Marvel $57.95
Go again At the beginning of your action phase, destroy this. When this leaves the arena, discard a card then draw a card.
Volzar, the Lightning Rod (Cold Foil)
Volzar, the Lightning Rod (Cold Foil) $9.95
If you control an aura permanent with Sigil in its name, this costs {r} less to activate. Once per Turn Instant -- {r}: Amp X, where X is the number of Lightning cards you've played this turn. (The next time you would deal arcane damage this turn, instead deal that much plus X.)
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