Sigil of Conductivity
Sigil of Conductivity $0.25
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Lightning token.
Glyph Overlay (Red)
Glyph Overlay (Red) from $0.35
Deal X+3 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name. Surge - If this deals more than 3 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Etchings of Arcana (Red)
Etchings of Arcana (Red) from $0.25
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, you may return an aura with Sigil in its name from your graveyard to your hand.
Rootbound Carapace (Blue)
Rootbound Carapace (Blue) from $0.25
(Defense reactions can be played from hand or arsenal to defend.) Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Fruits of the Forest (Red)
Fruits of the Forest (Red) from $0.25
Instant -- Discard this: Gain 2{g}
Sigil of Cycles
Sigil of Cycles $0.25
Go again At the beginning of your action phase, destroy this. When this leaves the arena, discard a card then draw a card.
Sigil of Lightning
Sigil of Lightning $0.25
At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Lightning token.
Runerager Swarm (Red)
Runerager Swarm (Red) from $0.25
If you've played or created an aura this turn, this gets go again.
Runehold Release
Runehold Release from $0.20
Action -- Destroy this: Create a Runechant token. Go again
Photon Splicing (Red)
Photon Splicing (Red) from $0.25
Deal 4 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Autumn's Touch (Blue)
Autumn's Touch (Blue) $0.25
Arcane Cussing (Red)
Arcane Cussing (Red) from $0.25
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 3 Runechant tokens.
Comet Storm <> Shock
Comet Storm <> Shock from $0.20
Deal 5 arcane damage to any target. Meld (You may play 1 or both halves of this card. Each costs 2.) Deal 1 arcane damage to any target.
Fluttersteps
Fluttersteps from $0.25
When this is destroyed, you may play your next aura this turn as though it were an instant. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Dust from the Fertile Fields
Dust from the Fertile Fields from $1.95
Material - While this is under a permanent other than Ouvia, that permanent gets phantasm.
Calming Cloak
Calming Cloak from $0.25
Instant -- {r}, destroy this: The next aura you play this turn costs {r}{r} less to play. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Runerager Swarm (Blue)
Runerager Swarm (Blue) from $0.25
If you've played or created an aura this turn, this gets go again.
Pop the Bubble (Blue)
Pop the Bubble (Blue) from $0.25
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage to a hero, destroy an aura permanent they control.
Blast to Oblivion (Yellow)
Blast to Oblivion (Yellow) from $0.20
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Will of Arcana Will of Arcana
Will of Arcana from $54.95
Legendary (You may only have 1 Will of Arcana in your deck.) When this is pitched, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
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