All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Vantom Banshee (Blue) (Promo)
$0.95
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Yellow) (Promo)
$0.95
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Sold out

Widespread Ruin (Extended Art)
$72.95
Rune Gate (If you control Runechants equal to or greater than Widespread Ruin's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, each hero who has lost {g} this turn banishes the top card of their deck.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Widespread Destruction (Extended Art)
$64.95
Rune Gate (If you control Runechants equal to or greater than Widespread Destruction's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, each hero who has lost {g} this turn banishes a card from their arsenal.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Rift Skitter (Red)
from $0.15
Rune Gate (If you control Runechants equal to or greater than Rift Skitter's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Go again
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Putrid Stirrings (Yellow)
from $0.15
You may play this from your banished zone.
The next attack action card you rune gate this turn gets +4{p}.
Go again
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Soul Shackle (Promo)
$104.95
At the beginning of your action phase, banish the top card of your deck.

Jack-o'-lantern (Blue) (Promo)
$1.75
Banish the top card of your deck. If it's blue, create a Runechant token. Go again

Jack-o'-lantern (Yellow) (Promo)
$1.25
Banish the top card of your deck. If it's yellow, create a Runechant token. Go again

Jack-o'-lantern (Red) (Promo)
$6.95
Banish the top card of your deck. If it's red, create a Runechant token. Go again
Sold out

Galaxxi Black (Promo)
$3.95
Once per Turn Action - [1 Resource]: Attack
If you have played a card from your banished zone this turn, Galaxxi Black gains +2 [Power] until end of turn.
If Galaxxi Black hits a hero, deal 1 arcane damage to that hero.

Rift Skitter (Yellow)
from $0.15
Rune Gate (If you control Runechants equal to or greater than Rift Skitter's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Go again
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Rift Skitter (Blue)
from $0.15
Rune Gate (If you control Runechants equal to or greater than Rift Skitter's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Go again
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)