Clash of Bravado
Clash of Bravado from $3.75
When this defends, clash with the attacking hero. The winner destroys an aura the other hero controls. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Call for Backup
Call for Backup from $14.95
When this defends, choose 2 attack action cards with different names in your graveyard. An opponent chooses 1 of them. Banish that card and put the other on top of your deck.
Crash and Bash (Red)
Crash and Bash (Red) from $0.25
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Tectonic Instability
Tectonic Instability from $2.95
Each hero puts a card from their arsenal on the bottom of their deck. If they do, they draw a card. Create Seismic Surge tokens equal to the number of cards drawn this way. Go again
Clash of Heads
Clash of Heads from $0.75
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on a head they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Gauntlet of Boulderhold
Gauntlet of Boulderhold from $0.25
Action -- {r}{r}{r}, destroy this: The next Guardian attack action card you play this turn gets +2{p}. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Test of Iron Grip
Test of Iron Grip from $14.95
When this defends, clash with the attacking hero. If there is a winner, the other hero discards a card. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Headbutt
Headbutt from $6.95
This can't be defended by non-head equipment. If you have a head equipped and the defending hero doesn't, this gets +1{p}. Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on a head equipment they control, then if it has 0{d}, destroy it.
Fault Line
Fault Line from $0.75
If you have a card in your arsenal, this gets +1{p}. Crush - When this deals 4 or more damage to a hero, put all cards in all arsenals on the bottom of their owner's deck.
Promising Terrain
Promising Terrain from $1.75
Go again If you would create 1 or more Seismic Surge tokens, instead create that many plus 1. At the beginning of your action phase, destroy this, then if you control 3 or more Seismic Surge tokens, draw a card and gain 1{g}.
Clash of Shields
Clash of Shields from $0.75
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on an off-hand they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Clash of Chests
Clash of Chests from $0.75
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on a chest they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Renounce Grandeur
Renounce Grandeur from $5.95
If the defending hero controls an aura token, this gets +1{p}. Crush - When this deals 4 or more damage to a hero, they can't create aura tokens during their next turn.
Clash of Arms
Clash of Arms from $0.95
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on an arms they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Blinding of the Old Ones
Blinding of the Old Ones from $0.95
Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Aftershock (Red)
Aftershock (Red) from $0.75
When this attacks, if you've controlled a Seismic Surge token this turn, create a Seismic Surge token.
Seismic Eruption
Seismic Eruption from $2.95
Create 3 Seismic Surge tokens.
Fearless Confrontation
Fearless Confrontation from $21.95
Instant -- Discard this: Target attack gets -1{p} and loses and can't gain dominate.
Thunder Quake (Blue)
Thunder Quake (Blue) $0.25
Heave 3 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r}{r} and put this face-up into your arsenal. If you do, create 3 Seismic Surge tokens.)
Draw a Crowd
Draw a Crowd from $0.75
Go again When this enters the arena, each hero draws a card. At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.
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