Products

Heavy Artillery (Blue)
from $0.10
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.

Heavy Artillery (Blue) (Promo)
$0.95
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.

Heavy Artillery (Red)
from $0.10
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.

Heavy Artillery (Red) (Promo)
$0.95
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.

Heavy Artillery (Yellow)
from $0.10
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.

Heavy Artillery (Yellow) (Promo)
$0.75
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
-10% sale

Heavy Hitters - Booster Box
$90.00
$100.00
The smell hits you first. Blood… Sweat… Steel… Feral crowds roar loud as the thumping in your chest.You step into the arena, hot sand billowing at your feet. Drinks are poured, wagers are made, weapons are drawn… Gold and glory is yours for the taking… If you survive the Deathmatch Arena! Heavy Hitters brings the biggest, strongest, hardest hitting fun to Flesh and Blood gaming tables yet! Featuring six heroes across Brute, Guardian, and Warrior classes, crossover hybrid cards, and more weapons and equipment than any draftable set before, the number of options for how you bring your fight to the arena are huge!Product Configuration:• 255 cards in set• 16 cards per pack• 24 packs per display• 4 displays per caseSet Composition:1 Fabled, 5 Legendary, 40 Majestic, 67* Rares,128 Commons, 15* Tokens, 10 MarvelsRarity Distribution**:• Cold Foil - 1 per 24 packs• Rainbow Foil - 1 per pack• Rare or higher - 2 per pack (1 Rare + 1 Rare or Majestic)• Common - 11 per pack• Token - 1 per pack• Token / Expansion Slot - 1 per pack*no specific card, rarity, or type is guaranteed to exist within anindividual pack, box, or case.


Heavy Hitters Blitz Decks
from $10.00
Ready-to-play out of the box, Heavy Hitters Blitz Decks are crafted as an ideal product for casual gaming. Each Blitz Deck contains non-foil extended art cards exclusive to each deck, a beautiful addition to collections of new and veteran players alike! Product Configuration: • 40 cards, plus hero, weapon, and equipment cards, per deck. • 6 decks per display (1 of each hero)

Heavy Hitters Playmat
$60.00
Bringing people together in the Flesh and Blood!Flesh and Blood TCG© 2024 Legend Story Studios fabtcg.com

Heavy HItters Playset
$45.00
Save time and Prevent Bulk build up!Buy a Complete Playset of Heavy Hitters Commons and Rares!Packages includes:3x of every Non-Foil Common in each available Pitch1x of every Non-Foil Common Equipment3x of every Non-Foil Rare in each available Pitch (1x Legendary Keyword Rares)1x of every Token

Heavy Hitters Playset (Rainbow Foil)
$175.00
Buy a Complete Playset of Rosetta Commons and Rares!Playset includes:3x of every Foil Common in each available Pitch3x of every Foil Rare in each available Pitch

Heirloom of Rabbit Hide
from $0.15
Cloaked (Equip this face-down.)
While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up.
Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)

Heirloom of Snake Hide
from $0.15
Cloaked (Equip this face-down.)
While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Heirloom of Tiger Hide
from $0.15
Cloaked (Equip this face-down.)
While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Heist
from $21.95
Boost
When this hits a hero, you may put an item with cost 0 or 1 from any banished zone into the arena under your control.

Helio Mitre (Promo)
$0.55
(A player may add a Helio's Mitre to their card pool in an Uprising limited format.)
Instant - {r}{r}: Prevent the next 1 damage that would be dealt to your hero this turn by a source of your choice. Destroy Helio's Mitre at the beginning of the end phase.

Hell Hammer
$0.10
Once per Turn Action -- {r}{r}: Attack
When the combat chain closes, if this attacked, banish it.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Hell Hammer (Promo)
$2.25
Once per Turn Action -- {r}{r}: Attack
When the combat chain closes, if this attacked, banish it.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)