Products

Perch Grapplers
$4.75
Action - {r}{r}, destroy Perch Grapplers: Until end of turn, face up arrow cards played from arsenal gain go again. Go again
Blade Break (If you defend with Perch Grapplers, destroy it when the combat chain closes.)

Perennial Aetherbloom (Blue)
from $0.10
Deal 1 arcane damage to target hero.
Surge - If this deals more than 1 damage, put it on the bottom of its owner's deck.

Perennial Aetherbloom (Red)
from $0.10
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, put it on the bottom of its owner's deck.

Perennial Aetherbloom (Yellow)
from $0.10
Deal 2 arcane damage to target hero.
Surge - If this deals more than 2 damage, put it on the bottom of its owner's deck.

Perforate
from $2.95
You may attack with target dagger an additional time and its attacks cost you {r} less to activate this turn.
Draw a card.

Performance Bonus (Blue)
from $0.15
When this hits, create a Gold token.
If this was played from arsenal, it gets go again.

Performance Bonus (Red)
from $0.15
When this hits, create a Gold token.
If this was played from arsenal, it gets go again.

Performance Bonus (Yellow)
from $0.15
When this hits, create a Gold token.
If this was played from arsenal, it gets go again.

Persuasive Prognosis
from $20.95
Stealth
When this hits a hero, banish the top card of their deck. Then look at their hand and banish a card with the same color as the banished card.
Whenever this banishes an action card, gain 1{g}.

Phantasmify (Blue) (Promo)
$1.75
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +3 [Power] and phantasm.
Go again

Phantasmify (Red) (Promo)
$2.25
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +5 [Power] and phantasm.
Go again

Phantasmify (Yellow) (Promo)
$1.95
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +4 [Power] and phantasm.
Go again