Thiev'n Varmints
Thiev'n Varmints $0.20
Action -- {r}{r}{r}, destroy this: Draw a card. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Thiev'n Varmints (Treasure Pack)
Thiev'n Varmints (Treasure Pack) $0.95
When this attacks, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
Third Eye of the Sphinx (Cold Foil)
Third Eye of the Sphinx (Cold Foil) $99.95
**Instant** -- {r}, {t}, destroy a Ponder token you control: Draw a card.{br}**Spellvoid 1** _(If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)_{br}**Blade Break** _(When the combat chain closes, if this defended, destroy it.)_
Third Eye of the Sphinx (Rainbow Foil)
Third Eye of the Sphinx (Rainbow Foil) $31.95
**Instant** -- {r}, {t}, destroy a Ponder token you control: Draw a card.{br}**Spellvoid 1** _(If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)_{br}**Blade Break** _(When the combat chain closes, if this defended, destroy it.)_
Sold out
This Round's on Me
This Round's on Me $3.95
Each hero draws a card. Until the start of your next turn, attacks that target you get -1{p}. Go again
This Round's on Me (Cold Foil)
This Round's on Me (Cold Foil) $21.95
Each hero draws a card. Until the start of your next turn, attacks that target you get -1{p}. Go again
Thistle Bloom // Life - (Promo)
Thistle Bloom // Life - (Promo) $21.95
Create X Runechant tokens, where X is the total [Life] you've gained this turn.Meld (You may play 1 or both halves of this card. Each costs 0.)
Thistle Bloom <> Life
Thistle Bloom <> Life from $0.75
Create X Runechant tokens, where X is the total {g} you've gained this turn. Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Three of a Kind
Three of a Kind from $5.95
Draw 3 cards. Until end of turn, you may only play cards from arsenal. Go again
Three of a Kind
Three of a Kind $4.95
Draw 3 cards. Until end of turn, you may only play cards from arsenal. Go again
Three Visits
Three Visits from $0.25
Ward X, where X is three times the number of blue cards you've pitched this turn. (If you would be dealt damage, destroy this to prevent X of that damage.)
Thrive
Thrive $0.55
If an attack would gain {p} this turn, instead it gains that much plus 1. Go again
Throttle (Blue)
Throttle (Blue) $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Throttle (Red)
Throttle (Red) $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Throttle (Yellow)
Throttle (Yellow) $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
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