Products
Burly Bones (Blue)
from $0.20
Your next Mechanologist attack this turn gets +4{p}.
You may {u} your hero.
Go again
Burly Bones (Red)
from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Burly Bones (Yellow)
from $0.20
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a gun you control.
Go again
Burn Bare
from $4.95
Deal 6 arcane damage to any target.
Instant -- Discard this: Destroy target card with phantasm that is attacking you.
Burn Rubber
$0.25
If you've boosted 2 or more times this turn, this gets +2{p} and can't be defended by equipment.
Burn Up <> Shock
from $0.25
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them.
Go again
Meld (You may play 1 or both halves of this card. Each costs 0.)
Deal 1 arcane damage to any target.
Burning Blade Dance (Red)
from $0.25
If you control 2 or more Draconic chain links, this gets go again and "When this hits a hero, you may have target dagger you control deal 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the dagger."
Burnished Bunkerplate
$0.20
**Defense Reaction** - Destroy this: You may add an action card from your arsenal to the active chain link as a defending card.
Burnished Bunkerplate (Cold Foil)
$0.55
**Defense Reaction** - Destroy this: You may add an action card from your arsenal to the active chain link as a defending card.
Buzzard Helm
$0.20
When this defends, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +1{d} this turn.**Temper**
Buzzard Helm (Cold Foil)
$1.95
When this defends, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +1{d} this turn.**Temper**
By the Book
$0.55
If you have less {h} than each other hero, you may play this as though it were an instant.Heroes can't draw cards during action phases.At the beginning of your action phase, destroy this.
By the Book (Rainbow Foil)
$1.75
If you have less {h} than each other hero, you may play this as though it were an instant.Heroes can't draw cards during action phases.At the beginning of your action phase, destroy this.